What am i doing wrong installing Rcbot for Dods |
What am i doing wrong installing Rcbot for Dods |
DAAS |
May 22 2014, 11:08 AM
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#1
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Member Group: Members Posts: 45 Joined: 29-October 10 Member No.: 1,900 |
Guys what am i missing here,
I have a Dedi box and have installed several servers....... Now i have downloaded Rcbots. Uploaded the Dll files in the BIN directory, and the Rcbot2 directory also. Screenshot 1: I have this in my INI file, is this correct or must i edit something? Screenshot 2: I created a vdf file with this command in it, is this correct or must i edit something.? Screenshot 3: My Bot ini is this correct.? Screenshot 4: Hope somebody can help me out here lads..... |
Cheeseh |
May 22 2014, 12:39 PM
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#2
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
I'll just point out this one
steamdir should be 81.19.212.34_27015 i.e. mod = DOD steamdir = 81.19.212.34_27015 gamedir = dod bot = DOD note that you must also make these two folders in rcbot2/waypoints i.e. rcbot2/waypoints/81.19.212.34_27015/dod and put all of the dod waypoints in there or just rename the dod waypoint folder to point there |
DAAS |
May 25 2014, 08:14 AM
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#3
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Member Group: Members Posts: 45 Joined: 29-October 10 Member No.: 1,900 |
Cheech wil test this out tonight,
Thanks for the pointers. hope it works becos your bots seem to be pretty cool. |
DAAS |
May 28 2014, 08:12 AM
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#4
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Member Group: Members Posts: 45 Joined: 29-October 10 Member No.: 1,900 |
Oke got this done:
steamdir should be 81.19.212.34_27015 i.e. mod = DOD steamdir = 81.19.212.34_27105 gamedir = dod bot = DOD note that you must also make these two folders in rcbot2/waypoints i.e. rcbot2/waypoints/81.19.212.34_27105/dod and put all of the dod waypoints in there or just rename the dod waypoint folder to point there ------------------------------------------------------------------ Only when i restart my Dods Windows server no bots apear. Sadly. Is my config correct: # RCBot2 Config generated by RCBot2 Launcher rcbotd addbot 0 2 bob rcbotd addbot 0 3 bob rcbotd_defrate 0.19 rcbotd_skill 0.60 rcbotd_anglespeed 0.25 rcbotd_avoid_radius 80 rcbotd_avoid_strength 100 rcbotd_aimsmooting 1 rcbotd_change_classes 0 rcbotd_messaround 1 rcbotd_meleeonly 0 rcbotd_move_obj 1 rcbotd_min_cc_time 60 rcbotd_max_cc_time 240 rcbotd_runplayer_hookonce 1 rcbotd_runplayer_cmd_dods 417 rcbotd_runplayer_cmd_tf2 417 rcbotd_scoutdj 0.5 rcbotd_voice_cmds 1 |
Cheeseh |
May 28 2014, 01:44 PM
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#5
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
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DAAS |
May 28 2014, 07:09 PM
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#6
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Member Group: Members Posts: 45 Joined: 29-October 10 Member No.: 1,900 |
Cheech, Nothing works atm..... am i still missing something..... Here ar my screenshots what i have now: |
madmax2 |
May 31 2014, 03:42 AM
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#7
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
Hey DAAS,
Did you try using the HPB_Bot2o.dll instead of the HPB_Bot2.dll, I think that may be part of the problem. Most dedi users use plugin_load instead of the vdf, so that may work best (remove the vdf if you change, don't do both)? Also, "rcbot_runplayer_cmd_dods 417" won't work from the rcbot config.ini on dedicated servers. Load RCbot2 with either the vdf (change vdf to HPB_Bot2o.dll) or manual start with plugin_load "..\bin\HPB_Boto" in console. In console enter rcbot_runplayer_cmd_dods 417, then start a map. If max_bots is set in the config.ini, bots should join, if not, you can try "rcbotd addbot" in the console to see if a bot will join (it won't hurt to set sv_cheats 1 just before adding bots). Check for any console errors from [RCbot]... Also, I don't think prefixing the convar's in the rcbot config.ini with "rcbotd_" is needed or correct. Change them back to "rcbot_". See what Claw99 did here to automatically start the bots... http://rcbot.bots-united.com/forums/index....ost&p=12667 |
d3m0n |
May 31 2014, 04:56 AM
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#8
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Member Group: Members Posts: 25 Joined: 2-May 14 Member No.: 2,333 |
One thing you have to keep in mind too is that dedicated server will boot the bots if no one real player is in the server.
I had to write a plugin to call a single addbot command after the map loaded. Then the max_bots config would kick in and add the rest of the bots. |
DAAS |
May 31 2014, 02:24 PM
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#9
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Member Group: Members Posts: 45 Joined: 29-October 10 Member No.: 1,900 |
Hey lads,
Will try these sunday evening. Thanks for the input so far. |
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