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> Bugs found so far ..., add some yourself :P
LordSkitch
post Mar 31 2005, 10:27 PM
Post #41


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You might be able to use ripent and get rid of the breakables, or swap em to func_walls.
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MarD
post May 26 2005, 12:35 AM
Post #42


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Heyyo,

Ok, found a bug. For the SvenCoop campaign SC_Tetris, the bot's won't use the "spawn" buttons that open up later parts of the map, sure, a player could do it.. but there's always 2 spawn buttons that need to be pushed almost at the same time in order to open up more of the level.. so I need you to fix this problem before I can continue waypointing the SC_Tetris campaign cheesh.. pls? smile.gif
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Liger_XT5
post Jul 21 2005, 06:27 PM
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i got a prob that i started to recieve when bots start join my the server that i start for lan, myself only. for some reason, this happends randomly, even if there is none, and i tell one to join or if there is already 10 and i tell it to join another one.

HAL:HAL_Load tree 0 Unable to allocate subtree
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Cheeseh
post Jul 21 2005, 08:59 PM
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delete the hal files
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Liger_XT5
post Jul 21 2005, 09:21 PM
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what happpend to them then?
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Cheeseh
post Jul 21 2005, 10:37 PM
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probably corrupt, I don't think there is any file consistency checking. Try getting the latest BETA dll files from http://filebase.bots-united.com if you;ve not already got them.
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Liger_XT5
post Jul 21 2005, 11:48 PM
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that link that takes me to the rcbot files, all it has is last years files. i went to http://rcbot.bots-united.com but that shows may's rcbot that i do have.

i did delete the hal files but, i still get the error.
and this one some times COM_loadFile: not enough space for sound/sentences.txt

i have already check my hard drive space, i have 12 gig out of 37 free.
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Cheeseh
post Jul 22 2005, 09:31 PM
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maybe you dont have write permissions to the botprofiels folder.

and I dont know about that other erro, thats a HL error, probably the mod isnt installed properly or soemthing
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Liger_XT5
post Jul 23 2005, 04:29 AM
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i dont know, but i did redelte the hal files in the half-life\rcbot direcctory instead of the half-life\ns\addons\metamod\rcbot and so on, and i went and hosted a server for myself and i did up to 20 bots and kicked them and added more every so often and it works great, just i cant go over 12 bots without the ping reaching 120 blink.gif and it gets laggy.

if you understand the info about the amount of bots and what the ping reaches, good, maybe you could help me change some setting so that way i can have atleast 16 bots and still be able to have a fun game with them and have a few turrents here and there.
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LordSkitch
post Jul 23 2005, 05:05 AM
Post #50


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The only reason your ping would go up after you've added bots on a listen server would be that your processor just can't take it. What kind of processor, and how much RAM do you have?
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Liger_XT5
post Jul 23 2005, 12:55 PM
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lets see, i have a 2ghz processer, celeron i think, and ram, um last i knew it was 248megs
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LordSkitch
post Jul 23 2005, 05:02 PM
Post #52


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I'd say 12 bots is about right for what that processor and ram can handle in a listen server. My new game server is an Athlon XP Barton 3000 with 1.5 gig of ram, and it'll bounce up to ~25-30% with 8 bots, and it's a dedicated server tongue.gif
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Liger_XT5
post Jul 23 2005, 06:32 PM
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ok, that makes since
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Liger_XT5
post Sep 18 2005, 05:34 PM
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i just got done playing 3 stupid bot rounds on co_angst
isnt the bots suppose to attack each other?
well ive found bots hat just sit there looking at the enemy, not even attacking, until the eney decides to attack back.
another is when the cc or hive is under attack, they go to it, surrounds it, and just sit.
is there a miss config i have set or what?
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LordSkitch
post Sep 18 2005, 06:37 PM
Post #55


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Sounds to me like you're not using the latest version of RCB.
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Liger_XT5
post Sep 18 2005, 10:20 PM
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i have the current version of it's dll's
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LordSkitch
post Sep 19 2005, 10:13 AM
Post #57


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Also, make sure

rcbot config dont_shoot is 0, and
rcbot config wait_for_orders is 0
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Liger_XT5
post Sep 19 2005, 09:40 PM
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thats what i got set.

could it something to do with the update time with the ladders or frames to turn or refresh maybe?
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Cheeseh
post Sep 20 2005, 12:19 PM
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you might want to check "get_rcbot_ver" command and see what the version is, write it back here biggrin.gif
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John2be
post Oct 9 2005, 08:20 PM
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Dont know f it's mentioned, but when playing battlegrounds I sometimes get a ctd when knifing a bot with my bayonet. is it fixable?
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