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> Latest DLL, win32 Metamod Debug dll
LordSkitch
post Aug 29 2004, 09:55 AM
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ntdll controls a lot more than just IIS functions, it provides a low-level entry point for kernal mode operations.. I got no clue how the hell NS would use it, or WHY it would use it..
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Cheeseh
post Aug 29 2004, 10:48 AM
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maybe for MSDEV to debug HL wink.gif ?? so this crash may not happen with a release DLL?
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LordSkitch
post Aug 29 2004, 10:29 PM
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That could be I spose.. ... stupid DLLs.
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Cheeseh
post Aug 30 2004, 11:21 AM
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added my latest dll tongue.gif will update source in a sec... done smile.gif
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Lyran
post Aug 31 2004, 12:58 AM
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Heya all, sup Cheeseh.

I've downloaded the new .dll, dated from August the 30th.

And I'm back from a game I made, that finished just a few minutes ago.

I put 6 RCBots, plus me as the Commander, and a friend. Then I put 8 WBots, of course for Aliens. In Ns_Veil.

I'm writing this because I noticed something in that game that never happened, at least not the same "way", before that new .dll. Coincidence ? Maybe, but I don't know. It just never happened like that before.

What I noticed were slow-downs, overall. Frame-rate wise, but also a strange "slow-motion"-like slow-down, it wasn't "laggy", like a slide-show, for example, but more constant low frame-rate for just a few seconds, about each 5 or 10 minutes.

I'm thinking about memory leaks here. Would it be possible ? I know it's Beta, and am aware that some errors/bugs/slow-downs might happen, so I guess I'm just reporting this to you guys, and Cheeseh especially.

The RCBots played well, nothing buggy...but just slow-downs at times.

And I'd like to add, again, that it never happened before, at least not on my system.

It might just be some coincidence, but that game I hosted ran in the same environement as before. Same system specifications, same operating system, same upgrades, nothing new, no new drivers, no new memory. Really nothing, at least not that I'm aware of.

So I just wanted to took some time to let you guys know I had some slow-downs after installing that new .dll.

Thanks for your time all. Peace biggrin.gif
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Sandman[SA]
post Aug 31 2004, 05:56 AM
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And what are your system specs again?
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LordSkitch
post Aug 31 2004, 08:20 AM
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I havent had any problems with the new one.. stop downloading porn! lol laugh.gif
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Cheeseh
post Aug 31 2004, 10:31 AM
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can always try the performance commands, like config update_vision_time, config max_update_vision_revs, config max_path_revs. Make sure they aren't too high (keep the revs about 100-200) and the vision time good enough to find about 1000 things in less than a second (here comes the maths..)

so if its 150 (1 second/150 = 6.6 times it needs to update) make it something like 1/6.6 = 0.15 seconds smile.gif.

The defatul is actually about half of that (0.07) and the revs default = 200. that will make them much more responsive but will increase load on cpu per frame. blink.gif

I'll need to get profiling to work for my bot so I can see where all the CPU is going.
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Lyran
post Aug 31 2004, 03:34 PM
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Oh yeah, those settings, I forgot about them. I know I modified them. I'll check what they're set at later. I'm sure it's part of the problem, if not the universal cause.

Thanks for the help biggrin.gif

P.S: I never download Porn when playing games. Only before or after laugh.gif

EDIT: Eeewww... the max_path_revs was set at 600 ohmy.gif ...and the update_vision_time was set at 0.20 dry.gif

Well. I've set max_path_revs to 200, and the last at 0.15, I'll see what's the difference in my game later today. Go figure why I changed those settings ... blink.gif

Oh well.

Thanks again.
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LordSkitch
post Sep 1 2004, 05:48 AM
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QUOTE (Cheeseh @ Jun 30 2004, 03:10 PM)
added: "rcbot debug bot <name>" command [shows bot task info on client]

QUOTE (NS console)
] rcbot debug bot "[rc] dementia"
[RCBOT>] Error accessing command...

QUOTE (NS server)
[RCBOT>] You can only use this command on the SERVER
[RCBOT>] Lord Skitch Message: Error accessing command...


unsure.gif

Then on the server itself...

QUOTE (NS Server Console)
rcbot debug bot "[rc] dementia"
[RCBOT>] Accessing debug commands : detected dedicated server
[RCBOT>] The bot command debug returned an error!
rcbot debug bot "[rc] dementia" 1
[RCBOT>] Accessing debug commands : detected dedicated server
[RCBOT>] The bot command debug returned an error!



blink.gif

And the DLL I'm usin is the August 30, 2004 one
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Cheeseh
post Sep 1 2004, 09:48 AM
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works on the client ONLY! (not the server which it seems like you are doing!) BTW You only need to type part of a players name when you need to enter a player name in a bot command, if you never knew.

e.g.

rcbot debug bot "[rc] de"
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zodiac
post Sep 1 2004, 03:48 PM
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Hey guys there is a new Metamod out, released today. Version 1.17.2p10

Here's the link:

http://forums.unitedadmins.com/index.php?showtopic=39088

Enjoy
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Lyran
post Sep 1 2004, 04:31 PM
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Version 1.17.2 ?

Hmmm isn't that version the one that was released on August the 20th on http://metamod.org/ ?

But I see the 10th page of that thread, posted in your link, that ghost of evilspy posted a message saying version 1.17.2p10 was released, dated from August the 31st.

So they aren't updating the metamod web-site directly when something's new huh.gif ?

Anyways. Thanks for the link.

And on another subject, for Cheeseh...

Finally the slow-downs I had were only and directly caused by the performance settings you mentioned in your reply to my first post. It's workin' fine now smile.gif
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zodiac
post Sep 1 2004, 06:07 PM
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Metamod does not have an official forum, so it is officially supported by its creator at United Admins. The previous version 1.17.1p9, the newest is 1.17.2p10 the Metamod at metamod.org 1.17.2 is only the base product without patch revisions thus the p10.
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LordSkitch
post Sep 1 2004, 06:31 PM
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this was done through the client

QUOTE (NS console)
] rcbot debug bot "[rc] dementia"
[RCBOT>] Error accessing command...


and after i did it on the client, I went and looked at the server's console, and it showed this.
QUOTE (NS server)
[RCBOT>] You can only use this command on the SERVER
[RCBOT>] Lord Skitch Message: Error accessing command...



Then this is what I tried to do on the server itself...

QUOTE (NS Server Console)
rcbot debug bot "[rc] dementia"
[RCBOT>] Accessing debug commands : detected dedicated server
[RCBOT>] The bot command debug returned an error!
rcbot debug bot "[rc] dementia" 1
[RCBOT>] Accessing debug commands : detected dedicated server
[RCBOT>] The bot command debug returned an error!



And I know about the partial name thingy tongue.gif I was just doing the full name for clarity's sake. laugh.gif
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Cheeseh
post Sep 1 2004, 06:58 PM
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I'm talking: works on only the listen-server/client at the moment (as it is for debugging.. I don't need to make a server to debug tongue.gif that's up to anyone who wants to debug on a server)
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LordSkitch
post Sep 1 2004, 10:58 PM
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Dammit! mad.gif

I don't use a listenserver to waypoint, cause for the most part the waypoints are set up, and I tweak the waypoints when the bots get stuck during live games and stuff.. tongue.gif
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Sandman[SA]
post Sep 2 2004, 12:33 AM
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QUOTE (zodiac @ Sep 1 2004, 03:48 PM)
Hey guys there is a new Metamod out, released today. Version 1.17.2p10

Here's the link:

http://forums.unitedadmins.com/index.php?showtopic=39088

Enjoy

I knew of the released version of MM 1.17.2 but it seems to have a bug where it ignores some metamod plugins. Some plugins I know don't work are...

mm_award 2.2.0.0
mm_onosblocker 3.0.0.0
mm_rspore 1.1.1.0
lerklift 2.0.1.0
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zodiac
post Sep 2 2004, 06:58 AM
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Out of those you listed I do run the mm_award 2.2 with 1.17.2 and 1.17.2p10 and it appears to work fine for me. I have nothing but good things to say about the latest Metamod.
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Sandman[SA]
post Sep 2 2004, 07:31 AM
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Zodiac, is your server linux or win32?

If it's win32, try loading up mm 1.17.2 from metamod.org and do the command: meta list. Tell me if you see the awards plugin.

And don't just "say" you did, actually do it. I'm willing to bet, mm_awards won't load.
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