[SUGGESTION] Dispenser Waypoints |
[SUGGESTION] Dispenser Waypoints |
SPYderman |
Mar 21 2014, 05:14 AM
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#1
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Advanced Member Group: Members Posts: 59 Joined: 10-August 13 Member No.: 2,299 |
I know it's been requested a couple times, but really, it would be nice to have dispenser waypoints for bots because sometimes placing the dispenser next to the sentry is not the greatest idea.
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Cheeseh |
Apr 24 2014, 01:02 PM
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#2
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Admin Group: Admin Posts: 3,055 Joined: 11-September 03 From: uk Member No.: 1 |
I know it's been requested a couple times, but really, it would be nice to have dispenser waypoints for bots because sometimes placing the dispenser next to the sentry is not the greatest idea. yes It would be a great idea, I'll consider it for next release. Right now I just added a tf2 update to the bot, lots of fixes and goodies |
Fillmore |
Apr 24 2014, 06:17 PM
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#3
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
I know it's been requested a couple times, but really, it would be nice to have dispenser waypoints for bots because sometimes placing the dispenser next to the sentry is not the greatest idea. I'm gonna second this, since the Engiebots use their dispensers rather selfishly at the moment. Considering how bots can now locate dispensers for health/ammo/maintenance needs, dispensers don't really need to be that close to the sentry. The only exception being if it's a sentry nest, of course. If this is going to be implemented, perhaps a check should be added that limits the dispenser building area to somewhere remotely near any allied/personal buildings, be it a sentry or teleporter. |
SPYderman |
Apr 24 2014, 08:21 PM
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#4
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Advanced Member Group: Members Posts: 59 Joined: 10-August 13 Member No.: 2,299 |
Agreed with Fillmore, also thanks for the update Cheeseh. I await the next!
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