waypoints fix, new order signs |
waypoints fix, new order signs |
John2be |
Oct 22 2005, 08:01 PM
Post
#1
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Member Group: Members Posts: 45 Joined: 6-July 05 Member No.: 592 |
I found this new set of command signs(waypoints?)
http://www.modns.org/forums/index.php?showtopic=715 Are they compatible with rcbot?(so will bots obey orders like "attack target" and "pick up heavy armor module") |
Sandman[SA] |
Oct 22 2005, 09:52 PM
Post
#2
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
Bots will not respond to these waypoints as a human would. The bots will only goto the waypoints provided by the commander reguardless of what the icon or order the waypoint suggests. It would basicly be only for your amusement because it serves no practical purpous for bots but I don't think it would cause any serious problems.
I would check with the author to make sure it's compatable with ns 3.0 though. |
John2be |
Oct 23 2005, 07:03 AM
Post
#3
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Member Group: Members Posts: 45 Joined: 6-July 05 Member No.: 592 |
I'd wish he would keep in that damned weld building waypoint, because that was one of the ost usefull commands the bots listened to.
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