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> Defining a skill level
J@nek
post Jun 17 2009, 12:29 PM
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Hi Cheeseh,

I would like to include a skill level settings in your plug-in so that a player running is listen server will be able to adapt bot skill to his own skill.

I see 2 parameters which could depend on this skill level :
- aim : the higher is the less spread we are applying and the better he is able to fire in head
- distance to see an opponent : ability to see opponent from a long distance and to "show" player not in its view cone (ie: an opponent behind him).

I would like to know which are the best places in your code to set these variables.

Thank you in advance.

J.
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