Bugs found so far ..., add some yourself :P |
Bugs found so far ..., add some yourself :P |
Cheeseh |
Sep 23 2003, 11:33 AM
Post
#1
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
bug:
Bots standing still and not shooting when they see an enemy that they can't shoot with their current weapon, this mainly affects NS Aliens. *FIXED* 1.01 ------------------------------------------------------------------------------------------------ bug: Bots might attempt to drop a weapon before attacking, if it can't drop it it will not shoot. This is a conflict with Svencoops minigun, so this doesnt affect svencoop, but other mods. *FIXED* 1.01 |
Yukitan |
Mar 26 2005, 02:44 AM
Post
#2
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Member Group: Members Posts: 12 Joined: 13-July 04 Member No.: 351 |
Hello, I would like to report somes bugs about the bots when playing NS 3.0 Final...
[Marine] * Whenever a Alien attack the Command Center, they come back to defend it. This is not a bug, but the problem is that they need around 10 or 20 seconds to see us "killing" the Command Center ... Sometimes they don't react at all even if they see us ! [Kharaa] * Did not see much of thoses in Combat ... (I don't play "NS" often, since I hate to become the commander all the time.) [Both Sides] * RCBots OFTEN does not react when they are attacked ... Let's take a example: I'm a Skulk, I hide behind a Box and a Heavy Armor Marine come in and just walk, walk... He does not see me, I start to attack him but the bot does not react. I keep biting him until he die and he did not even try to fight back at all (I guess he did not even notice a skulk was biting him?) * RCBots don't use their Combat Points all the time. They use it until they are level 9, then they don't use any points anymore ... (It's a bit annoying in normal combat and even more if you use a plug-in which allow players to get a higher level than 10.) //not sure about this one * RCBots usually use any waypoint even if it's a "Alien" they will use the Marine's Waypoints. |
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