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> Things I'm working on now.
Cheeseh
post Sep 22 2003, 11:45 PM
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I've noticed the bots sometimes stand still looking for paths, that's because I limited the amount of revolutions that the path finding algorithm takes and fails the path...

So I'm working on a method to store the info made and continue, still limiting the revolutions so that CPU usage is decreased and FPS goes up, and smoother wink.gif

You will be able to alter how many rev's per 0.04 seconds the bot will do in the path finding algorithm, the default will be 512, its currently 1500 in the currrrent bot in one frame, now to do that it will take 3 times to use the algorithm, taking 0.12 seconds for a bot to find a path but during that time it should be smoother gameplay! ph34r.gif

So by next release this will be in, and people with not as good CPU's can benefit by setting the max revs cinfig setting to a lower value, in the config or in the game, and of course people with good CPU's can bump it up, but to be honest it is best to have it quite low !
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