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> 2007-04-30 Yeah, ladders and more ..., one problem, need tips
Salvax
post Apr 30 2007, 04:50 PM
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___2007.04.30___

Fixed: BOTs don't always duck while attacking (this game is not counter-strike blink.gif , LOL )

Added:
Ladders can be used (need improvement)
Randomly switch weapon while attacking (not only switch weapon while looping on waypoints)
Randomly change firing speed
Randomly fire @ wall while BOTs feel boring (no enemy in sight)

a video about bot on ladder (not always working like this)
File Name: Finally, BOTs USE Ladder_Salvax.wmv
Size: 536KB
Download Link: http://www.sendspace.com/file/tu8m04

latest .dll
File Name: rcbot2_test_only_April30.rar
Size: 320KB
Download Link: http://www.sendspace.com/file/slk50z

latest modified codes
File Name: modified_rcbot2src_base_April30.rar
Size: 107KB
Download Link: http://www.sendspace.com/file/6jxv92
_________________________________________________________________________

the problem is how to let bot focus on one action , for example:

in bot_waypoint.cpp

CODE
void CWaypointNavigator :: updatePosition ()
...
..
.
m_pBot->speed();
m_pBot->Ladder();
m_pBot->Randomjump();
m_pBot->campwalk();



so if bot is running on a ladder, the bot also jumps even i set the jump action as a random action , then bot drops from the ladder.

so it's with the campwalk action and sprint action, bot executes the 2 actions @ the same time even both are random actions ,

as i defined in bot.cpp :

CODE
void CBot :: campwalk ()
{
    float fHoldTimeCamp = RandomFloat(0.5,0.8);
    if ( RandomInt(300,400) > 389 && m_pButtons->canPressButton(IN_SPEED) && m_pButtons->canPressButton(IN_DUCK) && !m_pButtons->holdingButton(IN_SPEED) )
        m_pButtons->holdButton(IN_DUCK,0.1/* time to press*/,fHoldTimeCamp/* hold time*/,0/*let go time*/);
}

void CBot :: speed ()
{
    float fHoldTimeSprint = RandomFloat(0.3,0.5);
    if ( RandomInt(1,10) < 5 && m_pButtons->canPressButton(IN_SPEED) && m_pButtons->canPressButton(IN_DUCK) && !m_pButtons->holdingButton(IN_DUCK) )
        
        m_pButtons->holdButton(IN_SPEED,0/* time to press*/,fHoldTimeSprint/* hold time*/,0/*let go time*/);        
}


it seems ( ! m_pButtons->holdingButton(IN_?????) ) is not working ? Thx Captain, and long to see ur reply !
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