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Cheeseh |
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#101
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I made a video of 10v10 Bots on cp_dustbowl ![]() http://www.youtube.com/watch?v=u5pnO_u7pLg If you don't want video's of the bots on youtube I will remove it cheeseh, I put proper credits. I know some moders don't like publicity. thats fine, the more the merrier I will try to support these types of maps better next time, but if there is anything more pressing that will be done before... also I'll be getting busy soon so I don't have much time to work on them |
Geralt |
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#102
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 ![]() |
I'd say the most important things to fix at the moment are these Cheeseh, in order:
1) Game Mode Support - We want to be able to play all the maps properly. 2) Medics and Pyros fixed. Those are the only two major things at the moment, besides them, the mod is very good. If you could just bring out one more version which has proper Game Mode Support then we would all be happy. |
Frenzy |
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#103
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 1-February 09 Member No.: 1,458 ![]() |
The only other thing besides what Geralt has said would be when supporting Payload maps have the bots stay close the the cart while shooting at enemies, Instead of running away from the cart to kill the target.
Thats probably the only thing hindering the mod from making pl_goldrush fully playable, since I already waypointed 90% of it. |
Cheeseh |
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#104
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
The only other thing besides what Geralt has said would be when supporting Payload maps have the bots stay close the the cart while shooting at enemies, Instead of running away from the cart to kill the target. Thats probably the only thing hindering the mod from making pl_goldrush fully playable, since I already waypointed 90% of it. you could probably "hack" the waypoints by making a long path of waypoints not connected to any other waypoints that go along the path of the cart from the start if the blue team spawn to the capture, and make the last capture point a flag waypoint, although it would be unnatural, ther bots would capteu the point hopefully by walking into the cart. |
Frenzy |
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#105
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 1-February 09 Member No.: 1,458 ![]() |
Thats is what I did! I used deleteto command to make three separate paths to make them use the cart. It works pretty well. but they still run away to kill the enemies.
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Geralt |
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#106
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 ![]() |
So Cheeseh. Do you think you could release just one last version before you start working again?
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Frenzy |
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#107
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 1-February 09 Member No.: 1,458 ![]() |
Thatd be cool!
I noticed for some reason on my cp_dustbowl map the engineer just keeps standing at the spawn... I cleared the map and redid it twice because I thought I did something wrong... I have 1 per team and they just stand there. |
Geralt |
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#108
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 ![]() |
Your darn right it would be cool... that's all the bot really needs to be 'complete' in my opinion... How about it Cheeseh? Think you can release just one last version?
![]() That sounds strange... (Engineers) |
NifesNforks |
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#109
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 69 Joined: 17-January 09 From: Stockholm, Sweden Member No.: 1,450 ![]() |
Thatd be cool! I noticed for some reason on my cp_dustbowl map the engineer just keeps standing at the spawn... I cleared the map and redid it twice because I thought I did something wrong... I have 1 per team and they just stand there. Stupid engies, they do the same thing for me, nothing. :s Hmm... found out I made some waypoints for Dustbowl from 0.3. And now after I've been working with them, I got 400 waypoints on Dustbowl. o_o Although about 100 of them is pretty useless. |
Frenzy |
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#110
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 1-February 09 Member No.: 1,458 ![]() |
I though I had fixed my problem with the engineers but I didn't, They worked fine on my third waypointing of dustbowl until Stage two. But then they just stopped moving out of spawn. Now they just stand there. I have the same problem with snipers but rarely,
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Cheeseh |
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#111
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I though I had fixed my problem with the engineers but I didn't, They worked fine on my third waypointing of dustbowl until Stage two. But then they just stopped moving out of spawn. Now they just stand there. I have the same problem with snipers but rarely, that is because the bots still dont support these maps , thats the point with the setarea command in the waypoint commands, but it is not fully funtioning yet |
Frenzy |
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#112
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 59 Joined: 1-February 09 Member No.: 1,458 ![]() |
ah I see thx for telling me I thought I did something wrong
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Geralt |
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#113
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 ![]() |
Since the website has been down for about 4 or 5 days; any progress Cheeseh?
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Cheeseh |
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#114
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
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NifesNforks |
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#115
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 69 Joined: 17-January 09 From: Stockholm, Sweden Member No.: 1,450 ![]() |
I know! Cheeseh is making that error so he can have some time and relax from our spam! (Joke)
Edit: Hmm... It seems like the demos bottle crits 100% :s |
botskiller16 |
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#116
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Member ![]() ![]() Group: Members Posts: 28 Joined: 22-February 09 Member No.: 1,483 ![]() |
Hello, help when I write it in the console, that plugin_load "..\bin\HPB_Bot2" then throws out, and issues it with a sick-note, that hl2.exe error 0xc0000409. I ask it, help!! (Ja, and where it is necessary to put it it rcbot portfolio?)
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NifesNforks |
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#117
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 69 Joined: 17-January 09 From: Stockholm, Sweden Member No.: 1,450 ![]() |
Try downloading the unofficial version that Jagger made, it should work on the latest update.
If that doesnt work, I dont know then :s |
botskiller16 |
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#118
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Member ![]() ![]() Group: Members Posts: 28 Joined: 22-February 09 Member No.: 1,483 ![]() |
I have the newest version: RCBot2_0.4.2 PLS HELP
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Ark |
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#119
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Newbie ![]() Group: Members Posts: 5 Joined: 22-February 09 Member No.: 1,484 ![]() |
I downloaded the unofficial RCBot2_0.4.2 from Jagger but a minute into playing, TF2 will crash. I try to reduce the number of bots and change levels but nothing.
Other than that. it works fine with the odd bug or 2. |
NifesNforks |
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#120
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 69 Joined: 17-January 09 From: Stockholm, Sweden Member No.: 1,450 ![]() |
MOAR bug reports for 0.4.2:
• Game crashes after 5-40 minutes. No idea why. :s • As said before, they fall and jump way too fast. • Bot's seem to have problems "teleporting". they walk over the teleport, (dont know if they should stay on it or not) but isnt getting teleported. Happens sometimes. • Snipers zoom too early and walks REALLY slow with no enemies nearby, making him extremely useless. |
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