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Scikar |
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#21
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Member ![]() ![]() Group: Members Posts: 19 Joined: 6-February 04 Member No.: 229 ![]() |
Here ya go:
Experience : Level 0 : 1 100 : 2 250 : 3 450 : 4 700 : 5 1000 : 6 1350 : 7 1750 : 8 2200 : 9 2700 : 10 From how to play in the downloads section of natural-selection.org. |
Cheeseh |
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#22
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
thats good info thanks
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[-UDS-] Azrael |
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#23
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Newbie ![]() Group: Members Posts: 3 Joined: 9-February 04 Member No.: 235 ![]() |
hi, im running a NS 3.0b3 server on steam with rcbot 1.3. the marines really dont upgrade. but the aliens do. after installing the aliens doesnt upgrade to lerks, fade or onos, only to gorge. but one evolved to fade. after i copied his profile, all bots with this profile evolved to fade. here it is:
btw why they are not able to evolve to onos or lerk ? lg |
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Cheeseh |
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#24
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
'cos marine updates haven't been done, see the rest of this thread.! the alines resources/experience to evolve has probably changed in combat mode as well, can anyone tell me that? ![]() |
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CheesyPeteza |
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#25
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Member ![]() ![]() Group: Members Posts: 10 Joined: 29-December 03 Member No.: 155 ![]() |
NS tells from the map name, try renaming an ns map to co and see what happens.
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Cheeseh |
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#26
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
damn that was quick
![]() hmm alright.. I guess this is enough to make a start, but I'm busy with other things atm |
BigBadWoLf |
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#27
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Member ![]() ![]() Group: Members Posts: 27 Joined: 31-January 04 Member No.: 213 ![]() |
Any updates on the combat issue?
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Scikar |
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#28
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Member ![]() ![]() Group: Members Posts: 19 Joined: 6-February 04 Member No.: 229 ![]() |
Alien Evolution Costs:
All chamber upgrades cost 1 point, no previous requirements. Evolve to Gorge costs 1 point, no previous requirements. Evolve to Lerk costs 1 point, must be Gorge already. Evolve to Fade costs 2 points, must be Gorge already. Evolve to Onos costs 2 points, must be Fade already. You cannot work backwards, so for the full tree, A Skulk may only evolve to a Gorge. A Gorge may only evolve to a Lerk or a Fade. A Fade may only evolve to an Onos. An Onos or a Lerk may not evolve to another evolution. Think that covers it. |
PetitMorte |
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#29
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Member ![]() ![]() Group: Members Posts: 15 Joined: 15-October 03 Member No.: 90 ![]() |
Marine Upgrade Tree:
Basically everything but Jetpack and Heavy Armor cost 1 point. You must have Armor Level 1 to get Armor level 2. You must have Armor Level 2 to get Armor level 3 You must have Armor Level 2 or higher to get Jetpack, or Heavy Armor. Jetpack and Heavy Armor each cost 2 points, and if you get Heavy Armor, you can't get Jetpack and vice-versa. You must have Damage Level 1 before you can get Damage Level 2 or Shotgun. You must have Damage Level 2 before you can get Damage Level 3 You must have Shotgun before you can get HMG or Grenade Launcher If you get HMG you can't get Grenade Launcher and vice-versa. You can continue to upgrade your damage level or your armor even if you have bought a better gun or JP/Hvy Did I miss anything? |
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Meat_Popsicle |
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#30
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Mappers Posts: 104 Joined: 22-September 03 From: England Member No.: 29 ![]() |
hows the combat code coming along then
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Cheeseh |
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#31
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
done nothing so far, all the latest stuff is in the source, and thats more recent than the current bot release. Got no time to work on it at the moment I'm afraid!
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Meat_Popsicle |
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#32
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Mappers Posts: 104 Joined: 22-September 03 From: England Member No.: 29 ![]() |
is there a compiled version in the source download as well then?
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Cheeseh |
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#33
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
*BUMP*
Anyone know the impulse/command to upgrade?!!! |
CheesyPeteza |
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#34
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Member ![]() ![]() Group: Members Posts: 10 Joined: 29-December 03 Member No.: 155 ![]() |
You can find all the impulses for upgrades in the nsp/ui.txt file. It is used to form the popup menu. |
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Chichou |
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#35
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Member ![]() ![]() Group: Members Posts: 23 Joined: 29-May 04 From: france Member No.: 305 ![]() |
I tried to code something for combat with your source code, but i am a noob C++ coder, so all i do is crap : So I added this in the middle of the Think function
and this with the other sections with deal with tasks... The bots choose upgrades in this order, using impulses (anyone know which thing indicates whether the bot has taken resuppply ?) the PointsFree may be used to choose upgrades...
The result is that marines take upgrades, but as I don't know how to get points, the comparison between level and points become useless, and the bots get stuck in the "marine upgrade task" (which i added with the other tasks) Actually the offset for getting points may be wrong, or i take it with the wrong edict, i tried with the one which can be found in the 'NS coding FAQ', and also with the one for beta 4a which i found on the modns.org forum. Oh, and i forgot to tell you, you forgot a star here :
because the value returned should a pointer. And in the code which returns level there is a '/100' missing, so it always think the bot has lvl10... But it is the old source code, and you may have fixed all this... and the impulse codes which are in the ui.txt (already set as constants in your code) :
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Cheeseh |
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#36
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Well that was easy, never even HAD to worry about levels a lot and experience (the levels are a bit buggy still though...)
they just check upgrades every so often. I got aliens to evolve species in combat finally marines to upgrade armor & weapons too# expect a test dll soon ![]() |
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Lo-Fi Version | Time is now: 14th September 2025 - 02:21 PM |