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> NS 3.0 on WON, does it work?
Sandman[SA]
post Feb 14 2004, 06:39 AM
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Well. I can honistly say, NS 3.0 beta 3 does work on the older WON version of HL and quite nicely I might add. Problem is, the current NS bots don't like it.

Rcbot 1.3 loads up fine and you can add bots but they only join as spectator dry.gif

Whichbot 0.9h beta works a little better. You can add bots and they will join alien team and even evolve but once they die, wb stays dead. blink.gif


Cheeseh, I thought you said the current rcbots still work on won servers? Or was that just for NS 2.X?
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Gruuunt
post Feb 14 2004, 09:00 AM
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Hmm, the bots in WhichBot 0.9h do remain, it probably just needs a wb add in the server.cfg file for map changes, otherwise wb balance is on!

Back to RcBot:

I've been desperate for ages to get RcBot working on any version beta of NS3, The latest RcBot install has been working for the NS2 version with whichbot since upgrading Rcbot, but the marines of Rcbot when using the NS3 server just standstill in the ready room. (Note: I only run 1 instance of HLDS at a time, e.g. Running NS2 or NS3. Not 2 instances 1 of each version at the same time)

I have made sure that the appropriate waypoint files are available, but they join the game and thats it! No changing roles to Marine as set in their profile or using rcbot addbot 1 makes any difference to whether they start playing IN the game.

I have tried using RcBot on its own, without WhichBot and the results are still the same!

I also can no longer use in-game console commands (set_pass no longer responds)and the bot_users.ini is the same obviously for both Ns2 and NS3 as RcBot is common to both in the root folder of HLDS.

I hope this is something really stupid I cannot see... blink.gif
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Cheeseh
post Feb 14 2004, 10:45 AM
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urgh

this sucks.

this means I have to install every mod for WON as well as steam.. jees laugh.gif
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Cheeseh
post Feb 14 2004, 11:15 AM
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ps, using metamod or not metamod???

if using metamod = metamods fault,

not using metamod = bots fault.

I guess there may be some new entities in the game I need to add etc ... so I updated this dll with the latest entities but I don't know if it will make a difference, I haven't added much else to the dll except a bit more stability smile.gif

...and bots won't shoot breakables unless theyre waypoint is blocked in Battlegrounds with this dll


Attached File(s)
Attached File  rcbot.rar ( 151.54k ) Number of downloads: 102
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Sandman[SA]
post Feb 15 2004, 02:38 AM
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QUOTE
ps, using metamod or not metamod???

if using metamod = metamods fault,

not using metamod = bots fault.


WAS using metamod. Working fine with the attached dll but crashed with the released rcb 1.3 dll. btw, I'm using metamod 1.17sp, is this the current/correct version?
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Gruuunt
post Feb 15 2004, 07:05 AM
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Sandman, 1.17sp is the one that comes with whichbot...

I have had to use 1.17a available from www.modns.org to get to where I am now!
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Cheeseh
post Feb 15 2004, 02:11 PM
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QUOTE (Sandman[SA] @ Feb 15 2004, 02:38 AM)
QUOTE
ps, using metamod or not metamod???

if using metamod = metamods fault,

not using metamod = bots fault.


WAS using metamod. Working fine with the attached dll but crashed with the released rcb 1.3 dll. btw, I'm using metamod 1.17sp, is this the current/correct version?

alright, I think there were new entities added to NS which make them not work, this means any metamod designed for beta 2 will not work either.
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Magnum45
post Feb 17 2004, 01:59 PM
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Ehmm, Ns Beta 3 and Rcbot/wb works fine with WON, i almost every weekend play LAN with some couple of friends on WON, with rcbot and wb..

Note: Havent read the other posts, only the first, so dont flame me tongue.gif tongue.gif tongue.gif
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Sandman[SA]
post Feb 18 2004, 01:18 AM
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QUOTE (Magnum45 @ Feb 17 2004, 01:59 PM)
Ehmm, Ns Beta 3 and Rcbot/wb works fine with WON, i almost every weekend play LAN with some couple of friends on WON, with rcbot and wb..

Note: Havent read the other posts, only the first, so dont flame me tongue.gif tongue.gif tongue.gif

Thanks but we have already figured out that with every NS update that comes out, you need to update metamod as well. It turned out that the metamod version 1.17sp that I was using is out-dated dry.gif
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