![]() |
![]() ![]() |
![]() |
BigBadWoLf |
![]()
Post
#1
|
Member ![]() ![]() Group: Members Posts: 27 Joined: 31-January 04 Member No.: 213 ![]() |
They still seem to have trouble climbing ladders but i'll get around to that later. Inform me bout bugs n stuff.
Attached File(s) ![]() |
Werewolf |
![]()
Post
#2
|
Newbie ![]() Group: Members Posts: 1 Joined: 14-February 04 Member No.: 245 ![]() |
Drat, I didn't check that someone made those before me...
Anyway, These here are newer waypoints for NS 3.0 Beta 3 The ladders work ok (The trick is to add jump waypoints before and after the ladder) but the aliens don't use vents. If anyone could pick this up and improve, I'd be really grateful ![]() Attached File(s) ![]() |
BigBadWoLf |
![]()
Post
#3
|
Member ![]() ![]() Group: Members Posts: 27 Joined: 31-January 04 Member No.: 213 ![]() |
Updated. This waypoint is mainly for marines(rcbot marines+whichbot aliens=great game). Removed the vent waypoints due to skulks not climbing them(yet).
Attached File(s) |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 25th June 2025 - 07:09 PM |