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> Latest "beta" DLL files :), latest dll files will be in here soonish
LordSkitch
post Jun 16 2004, 01:37 AM
Post #116


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And why didn't anyone comment on my ulysses waypoint file?! mad.gif
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Sandman[SA]
post Jun 16 2004, 03:01 AM
Post #117


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Sorry, there is no combat mode in ns 2.01 and I can't seem to find any ns 3.0 servers on won-net.
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LordSkitch
post Jun 16 2004, 04:26 AM
Post #118


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lol well upgrade to steam you spoot tongue.gif
I know, its awful, its horrible, it was down for like a half hour today, blah blah blah, but its the future of HL, and HL2, and youre gonna have to do it sooner or later!

Besides, you can keep your steam and won HL installs seperate, so you can play both the old and the new
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Cheeseh
post Jun 16 2004, 11:18 AM
Post #119


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Hey there! I've been working on a bot cam now, it's quite cool in Svencoop (in conjunction with the MP3 player.. almost like a Movie biggrin.gif)

The commands are:

rcbot botcam (puts bot cam on)
rcbot botcam off (puts bot cam off)
rcbot config allow_botcam (makes botcam work, it might be a little CPU expensive to have it running when no one is using it so you can disallow it by setting this to 0 for the time being)

It's only one camera so every player can tune into the same action. It will just follow bots randomly, look at their enemies, look at where they want to go etc. See what you think. I haven't tried it in Natural - Selection.

By the way if you like The Specialists, they work on that, well almost, they only Kung fu (because The specialists is weird for bots) But they are pretty darn good at it ! (need some waypoints though. If you want to make your own REMEMBER to make a TS folder in rcbot/waypoints first)

latest:http://rcbot.bots-united.com/forums/index.php?act=ST&f=5&t=363&view=getnewpost
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Cheeseh
post Jun 16 2004, 11:20 AM
Post #120


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Now since I'd recommend trying it with SvenCoop (don't know where to get metamod for SC3), here is the Standalone DLL.

By the way, the allow_botcam default is 0 (off) so make sure you set it to 1 (put it in your config or something) if you want to use it.

Standalone debug DLL



Attached File(s)
Attached File  HPB_bot.zip ( 233.2k ) Number of downloads: 144
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Cheeseh
post Jun 17 2004, 12:32 PM
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QUOTE
I do have a problem running them with Whichbots though. After playing for a while, HLDS generates an exception and closes.


Seems like the latest steam patches seem to think when you run a debug dll it has to break at it's breakpoints and quit ... or something. When I use a release dll it's more stable... Maybe it's just steam dry.gif

I haven't tried with HLDS yet though.
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LordSkitch
post Jun 17 2004, 07:44 PM
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QUOTE (Cheeseh @ Jun 17 2004, 12:32 PM)
QUOTE
I do have a problem running them with Whichbots though. After playing for a while, HLDS generates an exception and closes.

How long is a while? Mine's been running for ~60 hours before it hangs, and you gotta terminate the thread... I still gotta try the bot cam thing though! biggrin.gif
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LordSkitch
post Jun 18 2004, 09:38 AM
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CODE
Hanging application hlds.exe, version 4.1.1.1, hang module swds.dll, version 0.0.0.0, hang address 0x000baa9b.


Hehe, I don't think I've ever seen an "Application Hang" error in the event viewer... biggrin.gif
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Cheeseh
post Jun 18 2004, 11:23 AM
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That darn swds.dll always hangs dry.gif whichbot had that problem where it would hang in there when it ran too... damn HL sort it out! blink.gif
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Gruuunt
post Jun 18 2004, 02:38 PM
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Only thing I can see at crash time, is hlds.exe using 50>55% processing, and memory climbing by 4kb blocks unsure.gif

Nothing, as Skitchie says in apps logs or anywhere else?
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Lg2113
post Jun 18 2004, 03:04 PM
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I've often see ch33s3 always upload the HPB_bot, may i koe how do u really install those stuff?
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Chichou
post Jun 18 2004, 05:03 PM
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There's a guide here :

http://rcbot.bots-united.com/index.php?page=install.htm

And if you want to use the debug version which is periodically posted here, you need to change the liblist.gam (for standalone version) or the metamod plugins.ini (for metamod version) to point to the hpb_bot.dll instead of rcbot.dll

Put the hpb_bot in the same folder as the regular rcbot dlls
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Lg2113
post Jun 19 2004, 01:58 PM
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so do i have to rename the rcbot to hpb bots in the liblist?
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Cheeseh
post Jun 19 2004, 02:53 PM
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yes cool.gif
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Gruuunt
post Jun 19 2004, 03:04 PM
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Aaaaaaaaaaaaaaaaagh - Another Crash - unsure.gif
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Cheeseh
post Jun 19 2004, 03:17 PM
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I have a feeling it is crashing because of Steam or because its a debug dll. again steam. I sent erik @ valve the MDMp files steam made after quitting without an error whilst debugging my bot, hopefully they'll find somethin...

In the mean time TRY The RELEASE DLL (not exactly a release) but not a debug one..

its windows metamod dll (this time it's RCBOT_MM.dll) I've also made a few changes to the bot that include fixing a problem with bots tasks either getting loaded with millions of NORMAL_ATTACK tasks because they find an enemy while reloading (now they take some time while reloading) or switching each frame between attack and reload.
I noticed this problem as the botcam kept going crazy while a bot reloaded!

fixed a crash ohmy.gif

latest: http://rcbot.bots-united.com/forums/index....view=getnewpost
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Gruuunt
post Jun 19 2004, 03:33 PM
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I will give it a go! Thank you kind sir - I'll let you know how it goes later today or tommorow....

ph34r.gif
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Gruuunt
post Jun 19 2004, 03:56 PM
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300 odd k instead of 800k+, and an april date on the dll? Bin trying it out on the test server and seen no upgrades as yet ----- will keep ya posted!
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Cheeseh
post Jun 19 2004, 04:01 PM
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see my post with the dll again wink.gif Release dlls are always smaller than debug ones. size doesn't matter wink.gif although it was an old file, re download it!
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Gruuunt
post Jun 19 2004, 04:05 PM
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Thanks Cheeseh biggrin.gif , Downloaded the new one and will give it a try...
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