IPB

Welcome Guest ( Log In | Register )

11 Pages V < 1 2 3 4 > »   
Reply to this topicStart new topic
> Latest "beta" DLL files :), latest dll files will be in here soonish
link2002
post Jun 6 2004, 01:30 AM
Post #21


RCBot Fan
****

Group: Members
Posts: 127
Joined: 7-February 04
From: Brazil
Member No.: 231



laugh.gif cheeseh very very very good work!!!! THanks a lot!!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LordSkitch
post Jun 6 2004, 01:52 AM
Post #22


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



The aliens can get any upgrades they want, so long as they have the points for it, they can have multiple upgrades from the 3 different areas, so they can have cloak, focus, and scent of fear, all from sense, all at the same time. And they keep it after they die.

The only thing that requires them to have previous upgrades is changing form...

they have to go gorge to go lerk
they have to go gorge to go fade
they have to go gorge, then fade, to go onos
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Jun 6 2004, 02:09 AM
Post #23


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



I've updated the above DLL files to fix that alien stuff (thanks for info!) and also mae marines go back to comm console when under attack.

now I gotta goto sleep man! rolleyes.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LordSkitch
post Jun 6 2004, 02:28 AM
Post #24


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



Cheeseh's great. laugh.gif biggrin.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Gruuunt
post Jun 6 2004, 07:37 AM
Post #25


Advanced Moron
****

Group: Waypointers
Posts: 286
Joined: 21-December 03
From: Droitwich Spa, Worcestershire, Uk
Member No.: 143



biggrin.gif Yahooooooo!

Downloading now, report tommorow....
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Fraggle
post Jun 6 2004, 08:22 AM
Post #26


Newbie
*

Group: Members
Posts: 4
Joined: 6-June 04
Member No.: 308



First: great work, I realy thougt the aliens (RC and WB) have no more chance...

But after several games I saw the reason, some marines are in godmode. I think this apears, when they select welder, maybe jetpack. Quit funny to see them walk through the aliens and knifing without getting damage.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Chichou
post Jun 6 2004, 09:04 AM
Post #27


Member
**

Group: Members
Posts: 23
Joined: 29-May 04
From: france
Member No.: 305



Great work : now it's also fun to go alien against bots ! (playing almost alone with noob marine bots is quite annoying). However i never saw any bot taking jetpack or heavy armor : maybe it is because it costs two points and bots use them as soon as they get one...

I have no marines getting godmode ... Do you use any plugin, such as the "SpawnInvulnerable" I know you can get such issues when using it with the AMX Fun module

I also saw a lerk evolving into fade (i'm not sure, it would need some more test), but if this happen, the bot may have wasted a point. There may be too much lerks : I got owned by alien bots (what a shame), and there was at least half the team going lerking and flying crazy around hive...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LordSkitch
post Jun 6 2004, 09:12 AM
Post #28


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



Hehe, those marine bots are now some fearsome fighters. I don't see any of mine using godmode, but my goddesses armed with HMGs = alien death. More often than not the aliens go lerk, which is atleast a step up from staying gorge hehe, rarely theyll go fade, but I've yet to see one go onos.

I dunno how it could work, but upon arrival at a CO map, the aliens could come up with a "plan" so to speak, of what they're gonna upgrade with. So they "decide" randomly what they're going to choose and in what order... That'd solve the problem with the bots choosing the first upgrade they can, as soon as they can, and 400 superlerks flying around. rolleyes.gif

Though, you've probably already coded some stuff like this, and I've just been too impatient to go look and see what they're actually doing biggrin.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Chichou
post Jun 6 2004, 09:34 AM
Post #29


Member
**

Group: Members
Posts: 23
Joined: 29-May 04
From: france
Member No.: 305



You could save for each alien bot how many frags/death they got with each upgrades, and choose those who give the best F/D ratio (but sometimes also other upgrades so as to "learn"), and also make sure they have enough points to get they favourite lifeform.
For marines some "favourite weapon" and favourite upgrade which will be either JP or HA, and also make sure they get it.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Fraggle
post Jun 6 2004, 10:17 AM
Post #30


Newbie
*

Group: Members
Posts: 4
Joined: 6-June 04
Member No.: 308



"I have no marines getting godmode ... Do you use any plugin, such as the "SpawnInvulnerable" I know you can get such issues when using it with the AMX Fun module"

Disabled both, now there is no more godmode!

Great work cheeseh!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Jun 6 2004, 10:23 AM
Post #31


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



by the way here is a slightly better bot_weapons.ini file (for NS + svencoop)





Attached File(s)
Attached File  bot_weapons.ini ( 13.33k ) Number of downloads: 142
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LordSkitch
post Jun 6 2004, 10:36 AM
Post #32


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



That's our Cheeseh! Never ceasing to out-do himself! laugh.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Jun 6 2004, 11:14 AM
Post #33


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



by the way please try out some wall stick waypoints! I have chang ed some stuff and seen bots handle wall sticking.. at least they can climb but not great!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Jun 6 2004, 12:06 PM
Post #34


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



Try out this win32 debug METAMOD dll file

I added the thing from gorge to lerk
made marines not try buy weapons they already had
added "rcbot config wall_stick_tolerance" command, make it larger so bots face the wall more (Default is about 40/50 ish anyway)

new file on later post!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Jun 6 2004, 02:18 PM
Post #35


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



you know I just fixed the bilebomb bug thing If you want yet another dll update hehe
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Gruuunt
post Jun 7 2004, 05:33 AM
Post #36


Advanced Moron
****

Group: Waypointers
Posts: 286
Joined: 21-December 03
From: Droitwich Spa, Worcestershire, Uk
Member No.: 143



Dunno wat to say really other than thanks cheeseh. More fixes than a mechanic on overtime this last few days... biggrin.gif

Clam' had just fixed whichbot this week, and I was beginning to think the 'rine bots would be losing everytime in combat, but boy was I wrong! No-one can believe the marines are bots until they check the ping, with RcBot heavies toting Nades and adopting the rain of death in the aliens hive.
Haven't seen god invunrability either, other than the bots tend to adopt a tactic of spawn killing quite readily.

I love the voice greeting you have added, any chance of some cvars to be able to choose the wavs used instead of a random choice as well. What I would really like is the possibility of being able to assign my own voice wavs with greetings i have recorded my self? : smile.gif


Any chance you could also have a look now at a couple of other things as well. The bots building a spawn portal when they 1st join as marines in NS regular, as its soon game over its Bot vs Bot or no humans on the marine team. I know Sandman has brought this subject up, but that thread has gone quiet lately.
Also, (and I know this will take some time) getting the bots to take the CC as well - PLEASE.

Your Humble Servant oh Great One ph34r.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Gruuunt
post Jun 7 2004, 06:49 AM
Post #37


Advanced Moron
****

Group: Waypointers
Posts: 286
Joined: 21-December 03
From: Droitwich Spa, Worcestershire, Uk
Member No.: 143



Have been watching rine combat game play and the only thing amiss at the moment appears to be although they pick up jetpacks, they dont seem to be aware that they have one. Little putt-putts emitting from the jet pack occaisionally when I suppose they are jumping to avoid being chomped...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LordSkitch
post Jun 7 2004, 07:23 AM
Post #38


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



The only thing I've noticed, aside from the marines are very VERY tough on CO maps .....mmmmm... real practice... biggrin.gif is that they're very wasteful with their points.

I had a bot coming after me, got a shotgun, then a HMG, and then went and got a grenade launcher... and then proceded to kill me and 2 of my friends twice each... very humbling I should say unsure.gif

But either way, it should pick a final weapon it wants and then go get that instead of wasting points... they're hard ta get ya know?

And the aliens.. well they're pretty screwed lol laugh.gif I still cant fathom how a skulk cant climb up a ladder. 's unnatural says I hehe

And I still have yet to see one go onos tongue.gif

User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Chichou
post Jun 7 2004, 12:21 PM
Post #39


Member
**

Group: Members
Posts: 23
Joined: 29-May 04
From: france
Member No.: 305



I only tested twice, but with 7 marine bots in each game, i never saw one getting jp or ha... Am I unlucky or is the probability to see one really small ?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Cheeseh
post Jun 7 2004, 01:05 PM
Post #40


Admin
*****

Group: Admin
Posts: 3,066
Joined: 11-September 03
From: uk
Member No.: 1



It's because they cost 2 points instead of 1 and they upgrade like crazy so they run out of points.

I am sorting this for next dll smile.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

11 Pages V < 1 2 3 4 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 28th July 2025 - 03:00 PM