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Cheeseh |
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#111
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
the stuff thats in the version i gave to you except:
- fixed marines looking at ground to drop mines - hopefully better blinking - hopefully webbing more often - bug fix where gorges didn't know if they could/couldnt build new structures for new trait upgrades (why they didn't build movements/sensories/defs when they could) - few more tweaks maybe (i think thats all) actually inspection of your server skithy I think you should put this version on! I noticed gorges got 3 hives up but only ever dropped movement chambers |
Hybridclaw |
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#112
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Member ![]() ![]() Group: Members Posts: 13 Joined: 13-August 04 Member No.: 387 ![]() |
what do the bots learn? |
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Cheeseh |
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#113
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
ive mentioned it on the thread somewheer and told skitchy, maybe he'll answer in some non-geek sense. ...
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LordSkitch |
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#114
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
Hey I'm a geek too
![]() They think in terms of this big grid, they're in the center, and each cell has a value in it, and during certain situations, they run/walk/crouch/whatever to one of these locations, and based on the outcome, they learn if it did good or bad. If it did good they'll tweak it till its great, or if it was bad they'll learn from their mistakes and try to not do whatever they did in the situation again. They also learn how to fly as lerk, and they're learning how to blink as fade, and they're sposda web, but I've yet to see them do it, or atleast do it successfully. |
DarthSailor |
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#115
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![]() Member ![]() ![]() Group: Members Posts: 29 Joined: 9-March 05 Member No.: 509 ![]() |
I'm having a problem where the bots don't build the IP at the begining of a game. The IP is there, but they just don't get it.
This is a problem when nobody's on the server when the game starts. When somebody does join, they can't join the marines and spawn in. Team balance has marines getting the extra man, so if the bot's get stuck, the map can stay up for hours until I see the problem. Can anything be done about this? |
tomes |
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#116
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![]() Member ![]() ![]() Group: Members Posts: 14 Joined: 19-June 05 Member No.: 575 ![]() |
Hello,
I like playing with RCbots, but sometimes their behaviour annoy me! For example when i give bots waypoint to place where aliens have RT they are becoming crazy. They go and try to destroy RT with knife. Until they destroy RT they dont listen my orders. Mainly they are dying because they are ignoring aliens. Plz do something with this. Sorx for my english, but im from Poland ![]() |
Cheeseh |
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#117
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
make sure you are using the latest (just check the latest dll available again) Usually the prefer the closest enemy if the resource tower is closer than the alien they migth attack the resource tower more often... unfortunately.
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LordSkitch |
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#118
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
Alright, there seems to be a problem with the mines as we had thought, but theres a quasi-fix...
If the bot drops a mine in combat, they won't pull out a weapon, UNLESS they see something that needs welding. In which case, they'll whip out their welder, and weld it, then they'll go back to using a weapon. Soooo... there's somethin wonko, hopefully that helps you track down their wonkification. |
Gruuunt |
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#119
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![]() Advanced Moron ![]() ![]() ![]() ![]() Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 ![]() |
Wonkification - Only Skitchy could create such a descriptive word like that - nice one mate!
![]() Well I'm gonna go back to Windows now I've got a bit more time on my hands (the dreaded financial adjustment at work occurred) Gonna be self employed for a while me-thinks. I've Missed you guys! |
KCE |
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#120
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![]() Member ![]() ![]() Group: Members Posts: 12 Joined: 15-January 05 Member No.: 473 ![]() |
Any linux build yet? Please
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Cheeseh |
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#121
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
My linux system aint up at the moment, its lying in a room where I recently spilled paint remover all over the place and its all toxicated lol
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LordSkitch |
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#122
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
That's all linux is good for anyways.. bein toxicated with paint thinner
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Gruuunt |
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#123
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![]() Advanced Moron ![]() ![]() ![]() ![]() Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 ![]() |
I've given up waiting / asking
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LordSkitch |
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#124
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
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BadLife |
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#125
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RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 144 Joined: 15-November 03 Member No.: 111 ![]() |
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Liger_XT5 |
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#126
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![]() Member ![]() ![]() Group: Members Posts: 37 Joined: 20-July 05 Member No.: 602 ![]() |
i dont know if this is already in rcbot, but how about a type of waypoints that they can follow to go to certain places, like one that leads to the rines base and ceperate for the hives
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[AoL]Demandred |
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#127
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Newbie ![]() Group: Members Posts: 3 Joined: 28-July 05 Member No.: 607 ![]() |
I haven't spent a TON of time, just the last few days, but would it be possible to have a config options like such:
Where # is the number of total players that you want the bots to bring the server TO. So, if my server is empty, and I start it with that option set to 10, then 10 bots join the server, bringing it to 5v5 (if you have it set to balance teams). Now, if a person joins, one bot leaves after they join a team (not until they join a team, though). With this configuration, you always have a 5v5, and can use the bots as a populater(is there such a word?) to START filling your 30 person server. Personally, I prefer the company of other people, and just would like to have the bots as a starting point to fill the server with normal people. I thought that config max_bots should work this way, but it doesn't seem to . . . I'm going to fiddle with it a bit more, but they never seem to leave once they've entered, unless I use the menu to kick them out ![]() |
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Sandman[SA] |
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#128
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
have you tried setting values to min_bot as well as max_bot?
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[AoL]Demandred |
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#129
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Newbie ![]() Group: Members Posts: 3 Joined: 28-July 05 Member No.: 607 ![]() |
If I set min_bots to 1 or higher, it would add 1 bot and stop . . . .
What I'm basically asking, I think, is for real_mode to be working ![]() hehe |
Cheeseh |
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#130
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
did you set max_bots ?
it wont add any more bots more than max bots |
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Lo-Fi Version | Time is now: 23rd June 2025 - 05:55 AM |