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LordSkitch |
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#131
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![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
He ain't got a problem with it putting the bots in, I think he wants it like..
if 0 people are on the server, 5v5 bots if 1 person is on the server, 4v5 bots, and 1 human if 6 people are on the server, 2v2 bots, and 6 humans |
Cheeseh |
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#132
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I updated the dlls to hopefully fix the mines+not shooting problem in NS.
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[MoD]Cha0s C0ntr0L |
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#133
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![]() Member ![]() ![]() Group: Members Posts: 14 Joined: 6-February 04 From: Australia Member No.: 228 ![]() |
Cant you use Knoppix or some Linux emulator and gcc?
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Sandman[SA] |
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#134
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
You would actually have to go through the trouble and install knoppix linux to get any real use out of it.
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[MoD]Cha0s C0ntr0L |
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#135
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![]() Member ![]() ![]() Group: Members Posts: 14 Joined: 6-February 04 From: Australia Member No.: 228 ![]() |
I suppose so.
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[AoL]Demandred |
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#136
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Newbie ![]() Group: Members Posts: 3 Joined: 28-July 05 Member No.: 607 ![]() |
Yeah, I just finally figured out what was bugging me . . . not sure if it's a bug in the leave code or what, but . . . NORMALLY the max_bots setting does the trick perfectly when mixed with balance_teams . . . But there's an occasion when you can end up, by adding or some such, with more bots than the max_bots #, plus extra player, and the bots won't leave . . . But I think I finally figured THAT out, too ![]() Anyway, rcbot totally rocks. A couple notes, though: bot_users.ini is read, and parsed (this is from console):
Then:
Only returns the last listed entry . . . But if I do this:
Then a showusers:
But I still have to add every user except the last one listed in the bot_users.ini file . . . I've got a very easy workaround, though - just gonna write an amxx plugin to give anybody with ADMIN_CFG or ADMIN_LEVEL_A certain amounts of access to rcbot . . . ![]() If you had a command to say rcbot removebot 1/2/blank for random then I'd write an amxmodx script to manage the number of bots on each team, and even write commands to setup alien 16 vs. marine humans, etc . . . Anyway, but yeah, max_bots seems to work correctly, so long as you don't change the value to something lower (someone has to join before any bots will leave, that's what I couldn't remember) [AoL]Demandred |
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DarthSailor |
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#137
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![]() Member ![]() ![]() Group: Members Posts: 29 Joined: 9-March 05 Member No.: 509 ![]() |
Here's a stupid question that I can't seem to find the answer for. Is there a console command to remove bots? (Like rcbot addbot 2)
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Sandman[SA] |
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#138
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
Yes, well sort of. You can open a menu on listenservers, there you can kick one bot at a time or kick all bots at once or add bots on the fly. You just type the console command:
I believe this menu works for dedicated servers as well if you have rcbot admin access. |
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DarthSailor |
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#139
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![]() Member ![]() ![]() Group: Members Posts: 29 Joined: 9-March 05 Member No.: 509 ![]() |
Yeah, that's how I do it normally. I looked at the code for that menu, but didn't see how it could be useful for my purposes. For example, in the server.cfg you can put "rcbot addbot 2" to force a bot on to the alien team. However everytime the map changes (mapchangefile = server.cfg) you get another bot. If you could have something like
rcbot removebot rcbot addbot 2 You'd get a new bot on the alien team every map change (not an addional bot). |
Sandman[SA] |
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#140
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
As far as I know, rcbot does not have a kickbot console command although sometimes I had wished that there was a "kick all" command.
![]() Are you using the server.cfg to add bots on map change? That's a bad idea. Here is another thought. Instead of using the server.cfg, use the rcbot/map_configs/<mod of choise>/<mapname>.cfg's to place bots on map change. It's much more reliable this way. Or if you have amx or amxx, you could use the amx/config/maps/<mapname>.cfg's method. |
Cheeseh |
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#141
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I just recently added the removebot feature which will be in next public beta, unfortunately I don't know whats causing more bots to be added when there is a specific config becuase I have code in there to prevent that. (Most probably the min_bots setting doing no good)
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DarthSailor |
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#142
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![]() Member ![]() ![]() Group: Members Posts: 29 Joined: 9-March 05 Member No.: 509 ![]() |
I'm having a hard time controlling the number of bots on my server too. I have max_bots -1 and min_bots -1. As mentioned though, bots get added for some reason.
I'll try putting "rcbot addbot 2" in the rcbot\map_configs\... for every map in the normal rotation, but I have 288 maps available to the server and making a config file for each one would take too much time. Ideally Cheeseh, I'd like to have it so there's one default alien bot on the server until a fourth remote player joins, at which point the bot would leave. I also would like players to have the ability to add and remove as many bots to the game as they like. In the past I've kind of accomplished the first part by having max_bots 2 and min_bots 1 (I run an HLTV server which counts as one player). The problem here is that if someone comes on the server and wants to have a game with 5 bots, they can't because of the max_bots. I really hope you'll be able to sort this out for the next release Cheeseh. You've got a great product here. |
Sandman[SA] |
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#143
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
Oh my word darth! You meen to tell me that you have 288 ns and co maps in your servers maps rotation? And that you have waypoints for every single one of those maps?
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DarthSailor |
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#144
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![]() Member ![]() ![]() Group: Members Posts: 29 Joined: 9-March 05 Member No.: 509 ![]() |
Heh,heh,heh.... No, I have a total of 288 maps available on the server. So with rcon or possibly amx_mapvote any one of those could be picked, but there's 32 in the mapcycle.
I made waypoints for co_blackmesa, ns_siege007_v2, ns_orbital, and a few others. Don't know if I should post them or not. |
Sandman[SA] |
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#145
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
You could have asked. I've waypointed those already and many others. |
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DarthSailor |
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#146
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![]() Member ![]() ![]() Group: Members Posts: 29 Joined: 9-March 05 Member No.: 509 ![]() |
I couldn't find them in the forums, and I like doing it anyway, so not a problem. I would like to see your ns_orbital though. I had a hard time with the Observation hive, so I'd like to see how you handled it.
Last I heard Cheeseh was having some trouble with the upload permissions or something on this page http://rcbot.bots-united.com/waypoints.php?sort=date. Would it be possible to have some sort of ordered list like this in the forums? Maybe it already exists and I just missed it? |
Cheeseh |
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#147
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
try waypoint-world.com
that was like 1 year ago
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Shadowed |
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#148
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Newbie ![]() Group: Members Posts: 6 Joined: 3-March 05 Member No.: 503 ![]() |
When I am running rcbot on ns 3.0.5. For some odd reason when I start attacking the bots, everything starts to lag.
![]() Any idea why? It recently started happening, after Steam updated. edit: After playing around, the same lag problem happens with Whichbot. I think this problem originated from the newest release of the Windows Dedicated Server. |
DarthSailor |
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#149
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![]() Member ![]() ![]() Group: Members Posts: 29 Joined: 9-March 05 Member No.: 509 ![]() |
Is everybody experiencing the lag or just you?
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Shadowed |
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#150
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Newbie ![]() Group: Members Posts: 6 Joined: 3-March 05 Member No.: 503 ![]() |
Not sure about that. I tried it out on a couple of other servers using bots. One out of the 3 servers I tried did the same thing. (Probably because the other two didn't update.)
Since Valve doesn't force updates on servers. x.x |
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Lo-Fi Version | Time is now: 22nd June 2025 - 08:09 PM |