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``~Scre@m~`` |
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#291
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Newbie ![]() Group: Members Posts: 6 Joined: 4-November 07 From: Ukraine Member No.: 1,247 ![]() |
Well Bots pretty good suppots TFC ))))
I've maded some waypoints for 2fort..... But.... Bots often use Crowbars than Primary ammo ((((( Also i have that problem "[RCBOT>] warning: GetClientRep(): Bad pClient recieved (NULL) (returning default)" When i have this error Blue Guys don't spawn....... This error dissapear when i restarting TFC..... And i have 2 Q....... Cheeseh.... Blue team in TFC is "TEAM1" and Red team is "TEAM2" ????? I don't know because theese waypoints aren't coloured (((( So can u make "TEAM" waypoints coloured ??? But i was very Surprised when Bots start capture Flag without some "spetial" flag on Flag waypoint P.S. What about Opposing Force and Ricochet ?????? It will be cooooooool )))) ![]() |
``~Scre@m~`` |
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#292
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Newbie ![]() Group: Members Posts: 6 Joined: 4-November 07 From: Ukraine Member No.: 1,247 ![]() |
What ?!?!?!?!
![]() ![]() ![]() ![]() ![]() And 1 more thing ... My nick in game is ``~Scre@m~``....... Bots and Welcome message typing as "scre m" (without quotes) ...... |
MarD |
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#293
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 ![]() |
Heyyo,
Well man, I myself love RCbot, but they mainly shine in Natural Selection and SvenCoop. I'm not sure if he's been updating the TFC code a lot tbh.. I know he's been pretty busy hence the lack of updates to RCbot, and RCbot2 (for the source engine).. so it may be a while until we see further upgrades. I suggest giving FoxBot a shot for TFC bots. It's a pretty damn good bot, and someone's been updating it too. ![]() http://www.omni-bot.de/e107/download.php?view.516 One of the coolest updates is now bots support teleporters properly. ![]() And in case you didn't know, there is an official Team Fortress 2 bot coming out.. and vALVE said it's going to be the same guy who built the original Half Life 1 AI! so it should be pretty damn good. ![]() |
Sandman[SA] |
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#294
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
I've maded some waypoints for 2fort..... But.... Bots often use Crowbars than Primary ammo ((((( There are no weapon ID's available for TFC. I am not entirely sure of the weapon identifier but try adding this to your bot_weapons.ini CODE # ITEM_AXE=1 [weapon_id=1] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=72 is_melee=1 priority=1 [/weapon] Also i have that problem "[RCBOT>] warning: GetClientRep(): Bad pClient recieved (NULL) (returning default)" When i have this error Blue Guys don't spawn....... This error dissapear when i restarting TFC..... I too have heard about this but don't know how to fix other then to restart the server. And i have 2 Q....... Cheeseh.... Blue team in TFC is "TEAM1" and Red team is "TEAM2" ????? I don't know because theese waypoints aren't coloured (((( So can u make "TEAM" waypoints coloured ??? I believe that's correct. Team1 and Team2. There should be a team spacific selection in the waypoint menu. Try using that for team spacific waypoints. |
Cheeseh |
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#295
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
put this in bot_weapons.ini
CODE [mod_id=12] #define TF_WEAPON_MEDIKIT 3 [weapon_id=3] underwater=1 primaryfire=1 primary_max_range=80 is_melee=1 priority=3 [/weapon] #define TF_WEAPON_SPANNER 4 [weapon_id=4] underwater=1 primaryfire=1 primary_max_range=80 is_melee=1 priority=3 [/weapon] #define TF_WEAPON_AXE 5 [weapon_id=5] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=80 is_melee=1 priority=0 [/weapon] #define TF_WEAPON_SNIPERRIFLE 6 [weapon_id=6] underwater=1 primaryfire=1 primary_min_range=200 primary_max_range=4096 is_melee=0 priority=5 [/weapon] #define TF_WEAPON_AUTORIFLE 7 [weapon_id=7] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=201 is_melee=0 priority=6 [/weapon] #define TF_WEAPON_SHOTGUN 8 [weapon_id=8] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=4096 is_melee=0 priority=4 [/weapon] #define TF_WEAPON_SUPERSHOTGUN 9 [weapon_id=9] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=1500 is_melee=0 priority=5 [/weapon] #define TF_WEAPON_NAILGUN 10 [weapon_id=10] underwater=1 primaryfire=1 primary_max_range=4096 is_melee=0 priority=4 [/weapon] #define TF_WEAPON_SUPERNAILGUN 11 [weapon_id=11] underwater=1 primaryfire=1 primary_max_range=4096 is_melee=0 priority=4 [/weapon] #define TF_WEAPON_GL 12 [weapon_id=12] underwater=1 primaryfire=1 primary_min_range=200 primary_max_range=800 is_melee=0 priority=5 [/weapon] #define TF_WEAPON_FLAMETHROWER 13 [weapon_id=13] # dont want to use underwater underwater=0 primaryfire=1 primary_min_range=0 primary_max_range=700 is_melee=0 priority=4 [/weapon] #define TF_WEAPON_RPG 14 [weapon_id=14] underwater=1 primaryfire=1 primary_min_range=120 primary_max_range=4096 is_melee=0 priority=6 [/weapon] #define TF_WEAPON_IC 15 [weapon_id=15] underwater=1 primaryfire=1 primary_min_range=150 primary_max_range=2048 is_melee=0 priority=5 [/weapon] #define TF_WEAPON_UNKNOWN16 16 [weapon_id=16] [/weapon] #define TF_WEAPON_AC 17 [weapon_id=17] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=2048 is_melee=0 priority=6 [/weapon] #define TF_WEAPON_UNKNOWN18 18 [weapon_id=18] [/weapon] #define TF_WEAPON_UNKNOWN19 19 [weapon_id=19] [/weapon] #define TF_WEAPON_TRANQ 20 [weapon_id=20] underwater=1 primaryfire=1 primary_min_range=200 primary_max_range=768 is_melee=0 priority=4 [/weapon] #define TF_WEAPON_RAILGUN 21 [weapon_id=21] underwater=1 primaryfire=1 primary_min_range=700 primary_max_range=4096 is_melee=0 priority=4 [/weapon] #define TF_WEAPON_PL 22 [weapon_id=22] #underwater=1 #primaryfire=1 #primary_min_range=200 #primary_max_range=600 #is_melee=0 #priority=5 [/weapon] #define TF_WEAPON_KNIFE 23 [weapon_id=23] underwater=1 primaryfire=1 primary_max_range=80 is_melee=1 priority=6 [/weapon] team waypoints aren't coloured, you're best using 'waypoint info' to find out each waypoint team |
Grudge |
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#296
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Newbie ![]() Group: Members Posts: 5 Joined: 20-December 08 Member No.: 1,432 ![]() |
Hi .. at first .. GREAT BOT ..but i still have some questions
1 The Bots only chat in they own team like 02:29:19 "[RC] Belphegore<6><BOT><6>" say "bad luck" team 6 hldm havent any teams so nobody can read it .. is there a way the bots dont talk in they own team? 2 where and how can i set the auto waypoints ? hmm think thats all for the moment ![]() edit .. oh .. and ... is there a good weapon.ini for HLDM ? |
Sandman[SA] |
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#297
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
where and how can i set the auto waypoints ? Open your console by hitting the ~ key and then type "rcbot waypoint on" to enable waypoints, then type "rcbot autowaypoint on", without the quotes of course. Then just run around the map. I have to mind you though that even though this works, it is a sloppy way to waypoint. |
Grudge |
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#298
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Newbie ![]() Group: Members Posts: 5 Joined: 20-December 08 Member No.: 1,432 ![]() |
how long am I to do that? a whole map? (20min) am I to play completely normally or just run around abit? omg sooo much questions
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Cheeseh |
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#299
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
[] I don't know why the bots only speak in team chat, it must have something to do with the mod??
[] try this for HLDM CODE ############################################ # # # HLDM # ############################################### [mod_id=13] # VALVE_WEAPON_CROWBAR=1 [weapon_id=1] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=72 is_melee=0 [/weapon] # VALVE_WEAPON_GLOCK=2 [weapon_id=2] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=1000 secondaryfire=1 secondary_min_range=0 secondary_max_range=2000 priority=1 [/weapon] # VALVE_WEAPON_PYTHON=3 [weapon_id=3] primaryfire=1 primary_min_range=64 primary_max_range=4096 priority=2 [/weapon] # VALVE_WEAPON_MP5=4 [weapon_id=4] primaryfire=1 primary_min_range=64 primary_max_range=2200 secondaryfire=1 secondary_min_range=400 secondary_max_range=1200 priority=4 [/weapon] # VALVE_WEAPON_CHAINGUN=5 [weapon_id=5] primaryfire=1 primary_min_range=0 primary_max_range=4096 priority=3 # dunno what it is! [/weapon] # VALVE_WEAPON_CROSSBOW=6 [weapon_id=6] underwater=1 primaryfire=1 primary_min_range=0 primary_max_range=4096 priority=3 [/weapon] # VALVE_WEAPON_SHOTGUN=7 [weapon_id=7] primaryfire=1 primary_min_range=0 primary_max_range=800 secondaryfire=1 secondary_min_range=0 secondary_max_range=400 priority=3 [/weapon] # VALVE_WEAPON_RPG=8 [weapon_id=8] underwater=1 primaryfire=1 primary_min_range=400 primary_max_range=4096 priority=5 [/weapon] # VALVE_WEAPON_GAUSS=9 [weapon_id=9] primaryfire=1 primary_min_range=100 primary_max_range=4096 priority=3 [/weapon] # VALVE_WEAPON_EGON=10 [weapon_id=10] underwater=0 primaryfire=1 primary_min_range=100 primary_max_range=4096 priority=4 [/weapon] # VALVE_WEAPON_HORNETGUN=11 [weapon_id=11] primaryfire=1 primary_min_range=0 primary_max_range=2048 secondaryfire=1 secondary_min_range=64 secondary_max_range=3000 priority=2 is_melee=0 [/weapon] # VALVE_WEAPON_HANDGRENADE=12 [weapon_id=12] primaryfire=1 primary_min_range=320 primary_max_range=1024 priority=1 [/weapon] # VALVE_WEAPON_TRIPMINE=13 [weapon_id=13] # DONT USE! will be hard-coded eventually [/weapon] # VALVE_WEAPON_SATCHEL=14 [weapon_id=14] # DONT USE! will be hard-coded eventually [/weapon] # VALVE_WEAPON_SNARK=15 [weapon_id=15] primaryfire=1 primary_min_range=300 primary_max_range=1024 priority=1 [/weapon] [] run around the full map with autowaypoint on |
Grudge |
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#300
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Newbie ![]() Group: Members Posts: 5 Joined: 20-December 08 Member No.: 1,432 ![]() |
ok .. thx for the help .. the chat works now (after i installed bubblemod) (strange) .. now all run fine
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Grudge |
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#301
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Newbie ![]() Group: Members Posts: 5 Joined: 20-December 08 Member No.: 1,432 ![]() |
sorry for posting again .. but it wont work
![]() all work fine .. but if i'm typing rcbot autowaypoint on in console it said [RCBOT>] Player not found [RCBOT>] Error accessing command. ?????? |
Cheeseh |
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#302
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
just type
rcbot autowaypoint You dont need to write "on" or "off", the command just toggles it on an off you can type rcbot autowaypoint <playername> where playername is the name of a player on the server to put autowaypointing on them too |
Grudge |
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#303
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Newbie ![]() Group: Members Posts: 5 Joined: 20-December 08 Member No.: 1,432 ![]() |
ahhh cool .... thx
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``~Scre@m~`` |
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#304
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Newbie ![]() Group: Members Posts: 6 Joined: 4-November 07 From: Ukraine Member No.: 1,247 ![]() |
will be support for Sven coop 4.0 ?? Cuz bots cant use weapons on enemies they can only break some stuff
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Sandman[SA] |
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#305
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
just type rcbot autowaypoint You dont need to write "on" or "off", the command just toggles it on an off you can type rcbot autowaypoint <playername> where playername is the name of a player on the server to put autowaypointing on them too Wow! I don't remember reading any of that in any of the tutorials. I have always had to add "on" and "off" to toggle autowaypoint mode. |
Cheeseh |
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#306
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
QUOTE ' date='Jan 4 2009, 07:56 AM' post='7705'] Wow! I don't remember reading any of that in any of the tutorials. I have always had to add "on" and "off" to toggle autowaypoint mode. you can use the command rcbot config autowaypoint_humans (I think thats the correct command) that will automatically switch autowaypoint on for any humans that join the server |
``~Scre@m~`` |
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#307
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Newbie ![]() Group: Members Posts: 6 Joined: 4-November 07 From: Ukraine Member No.: 1,247 ![]() |
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vesanus |
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#308
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Newbie ![]() Group: Members Posts: 4 Joined: 21-June 10 Member No.: 1,849 ![]() |
Umm i'm playing with AlienVsAlien mode for NS1/
There is a problem with Team4 (red aliens). Rcbot don't want to morph or build stuff in team4 but they are attacking. How to get'em start working/playing like in normal alien team. OFFTOPIC: I was trying WB bots aswell but can't figure it out how to configure them for AvA mode. |
vesanus |
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#309
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Newbie ![]() Group: Members Posts: 4 Joined: 21-June 10 Member No.: 1,849 ![]() |
Lol still waiting since 2011
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madmax2 |
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#310
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Hey Vesanus,
I don't know if you are still interested in getting ava working after all this time, or maybe you did? But I recently made venom's ava/mvm rcbot dll's available again in this post. Maybe that would help resolve the problem? I have not tried getting ava working myself, just loaded the dll's to be sure it was functional. I think you have to set abnormal ![]() http://rcbot.bots-united.com/forums/index....ost&p=10988 Hope it helps madmax2 [Edit] Oh, I guess venom explains it above in this post... ![]() http://rcbot.bots-united.com/forums/index....post&p=7300 |
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Lo-Fi Version | Time is now: 22nd June 2025 - 04:07 PM |