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> Problem with waypt in sven
hERd
post Oct 11 2003, 12:44 PM
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Hi. Its seems that bots dont use waypints. For ex. in svencooprpg.bsp bots just stay on the respawn point!!!


ps. sorry for my bad English
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Cheeseh
post Oct 11 2003, 02:35 PM
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make sure that the waypoints have paths to where the bots want to go.
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hERd
post Oct 12 2003, 12:01 AM
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QUOTE (Cheeseh @ Oct 11 2003, 02:35 PM)
make sure that the waypoints have paths to where the bots want to go.

Yes but wapt file for that map is allready in rcbot directory!!!
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Cheeseh
post Oct 12 2003, 09:20 AM
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(slaps head) I don't mean paths as in directory paths, I mean paths as in waypoint paths.

Read the waypoint readme!
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