![]() |
![]() ![]() |
![]() |
naruto |
![]() ![]()
Post
#1
|
Member ![]() ![]() Group: Members Posts: 22 Joined: 16-September 03 Member No.: 21 ![]() |
![]() ![]() ![]() ![]() ![]() |
naruto |
![]()
Post
#2
|
Member ![]() ![]() Group: Members Posts: 22 Joined: 16-September 03 Member No.: 21 ![]() |
![]() |
Cheeseh |
![]()
Post
#3
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
I'm not at my machine 24/7 reading my forums you know...
Give bots less percentage for aliens other than onos because they'll probably go lerk/fade/gorge and stop going any other species until they die, to make it more likely for them to go onos, make onos percent 100 but all others a quite small "percentage" edit bot_users.ini in notepad or something similar ![]() |
LordSkitch |
![]()
Post
#4
|
![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
I've noticed too that they won't go onos in NS maps, when my internet's dead sometime today cause RR sucks, I'll go spelunk through that section of the code and see if I can see any bugs..
|
naruto |
![]()
Post
#5
|
Member ![]() ![]() Group: Members Posts: 22 Joined: 16-September 03 Member No.: 21 ![]() |
![]() ![]() |
Cheeseh |
![]()
Post
#6
|
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
the things_to_build looks like this: (NB: The priorities are not used yet, put anything as the priority)
[hive] offs=<number of offense towers to put near hive>,priority=1 defs=<number of defense towers to put near hive>,priority=2 movs=<number of movement towers to put near hive>,priority=3 sens=<number of sensorytowers to put near hive>,priority=4 [alienrestower] offs=<number of offense towers to put near restower >,priority=3 defs=<number of defense towers to put near restower >,priority=2 movs=<number of movement towers to put near restower >,priority=0 sens=<number of sensorytowers to put near restower >,priority=1 ... ... get the picture? ![]() side note: actually I could probably get the bots to learn all this stuff themselves depending on the kills they got when putting sturctures near certain objects |
LordSkitch |
![]()
Post
#7
|
![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
Speaking of which.. can you make them check to see that they're NOWHERE NEAR A LADDER!! ahem.. when they drop chambers?
They oft times like to drop a chamber at the bottom or top of a ladder, and get stuck there forever.. |
naruto |
![]()
Post
#8
|
Member ![]() ![]() Group: Members Posts: 22 Joined: 16-September 03 Member No.: 21 ![]() |
![]() ![]() ![]() |
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 18th August 2025 - 06:54 AM |