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> (Sven coop) Bots don't push buttons, Did I miss the button thing?
Emmanuel
post Dec 28 2005, 09:32 PM
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As you know, sven coop is known for having some maps that require at least 2 people to push 2 buttons at once to procceed on the map. But the bots don't do this.
I tried adding a waypoint just in front of the button, first with nothing, then with stay close to, and i tried then with lift button, pusheable, scientist and barney options.
None seem to work and the bots don't push the button. I waited half an hour or 20 minutes to see if only one would push it, none of them did.
Am I doing something wrong here, or it's just some maps?
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random
post Dec 29 2005, 09:46 PM
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i once waypointed some maps(badly) but mine seemed to push buttons sometimes without me waypointing it so not sure what the problems is.
On incoming the bots never turn the values they go straight for the grate and drown or die a different way.
which map are you waypointing?
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Cheeseh
post Dec 29 2005, 10:31 PM
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there are some maps where the origin of a button is through the wall, therefore the bots think they dont see it becasue the line they trace does not hit the button origin, instead a wall! the bot has some code to check this though and checks to see if it hits the actual button before hitting the origin, which is one check... Although some cases the bots will never actually "see" the button and don't press it.

Remember there should be a waypoint near the button for the bot to use it, if it can see it. It may be useful to make the nearest waypoint to the button an objective waypoint.
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