![]() |
![]() ![]() |
![]() |
LordSkitch |
![]()
Post
#1
|
![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
hey ol cheese, or anyone who knows, where the crap is the visibility info stored?
people are bitching about "THE BOTS SEE THROUGH CLOAK AND I AM THE SUCKS BLAH BLAH BLAH!" so im gonna make a plugin that shows you just how visible you are in terms of percentages, and or whatever raw value they give you. ...i just cant find where its stored, cause i suck. ive been coding hardware interfaces recently, not code to interface with an assed out hacked up mod like NS lol |
Cheeseh |
![]()
Post
#2
|
||
![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
i dont know how to find out how much % they are cloacked though..
these constants are stored in every pPlayer->v.iuser4 in bitmask form .. usually the bots check for MASK_VIS_DETECTED to check if they can see cloacked enemies |
||
LordSkitch |
![]()
Post
#3
|
![]() I cuddle with my bots. ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 ![]() |
yeah, i saw all of them, i'm probably gonna have to do some crap assed memory location thing that i have to recompile every freakin new version, cause nothings freakin accessible cause NS sucks.
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 16th July 2025 - 01:39 AM |