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RCBot Forums > RCBot 2 for HL2 > Source
  1. Pinned: Compiling RCBot2 (47 replies)
  2. Pinned: SVN is up! (2 replies)
  3. Pinned: Profiling (0 replies)
  4. Pinned: Sourceforge project (0 replies)
  5. Pinned: 2007 - 06 - 15 All player models can be randomly choosed by Bots (1 replies)
  6. Verifying source code licensing (2 replies)
  7. Moved: Stack overflow rant (-- replies)
  8. Finding offsets in source sdk mods? (1 replies)
  9. Source SDK Mod Integration? (0 replies)
  10. I know the code is open source but.... (0 replies)
  11. Norton Security Issue with Version 1.0 (2 replies)
  12. Memory Corruption Bug (15 replies)
  13. Adding More Weapons? (12 replies)
  14. rcbot_const_mstr_offset needs updating? (14 replies)
  15. TF2 improvements (0 replies)
  16. CTeamFortress2Mod :: roundReset Crash (0 replies)
  17. Sniper null waypoint crash (0 replies)
  18. Bizzare Event Error (0 replies)
  19. Adding bots without needing cheats in TF2 (1 replies)
  20. Revision 184, HL2DM bot adding crashes the game (2 replies)
  21. Updates For Valve Update 2011-06-24 (4 replies)
  22. Compile crash rev 158 (0 replies)
  23. Another Crash Fix (0 replies)
  24. Edit to control bots by client id (0 replies)
  25. How do I make bots harder? How do I randomize their routes? (1 replies)
  26. typo in rev 156? (0 replies)
  27. Crash: m_Bots[slotOfEdict(pEdict)] is a bad pointer (5 replies)
  28. Crash: CRCBotPlugin::ClientSettingsChanged (1 replies)
  29. suggestion (0 replies)
  30. RCBOT2 Compile Crash (Rev. 151) (6 replies)
  31. change svn 144 by linux (2 replies)
  32. What's it mean? (2 replies)
  33. Compiling for Linux? (1 replies)
  34. How Compile RCBot 2 source (v 0.07) (rcbot ver 2.05)? (8 replies)
  35. Build help for rcbot2 (3 replies)
  36. VS 2008 bot compiling capability (0 replies)
  37. How to compile HPB_bot2.dll ? (13 replies)
  38. Properly compiling RCBot2 (14 replies)
  39. linux bot_script.cpp problem (0 replies)
  40. RevEmu 9.80 (RC2) and new weapon for bots (10 replies)
  41. How do you install MegaHAL in TF2? (4 replies)
  42. New weapon ;) (0 replies)
  43. RCBot 2 crashed by 'The Classless Update'? (18 replies)
  44. Knowing weapons holding by a bot (1 replies)
  45. Attachment position (0 replies)
  46. bot_profiling is dedicated server (1 replies)
  47. Fixing HandleCommand_JoinClass( undefined ) - invalid class name. (1 replies)
  48. m_iAmmoIndex in TF2WeaponsData_t (6 replies)
  49. Pb: BOT always firing (2 replies)
  50. [TF2] IBotManager::CreateBot() ? (9 replies)
  51. Defining a skill level (0 replies)
  52. Is my version correct or not ? (0 replies)
  53. Is there a Episode 1 SDK version of rcbot2 ? (2 replies)
  54. Age of Chivalry (5 replies)
  55. Missing code (0 replies)
  56. cannot get RCBOT2 to work with another MOD (0 replies)
  57. bot.h(110) : error C2259: 'CRCBotPlugin' : cannot instantiate abstract class (2 replies)
  58. Finally bots can fire SMG Grenade and AR2 Ball ...etc (5 replies)
  59. 2007-04-30 Yeah, ladders and more ... (6 replies)
  60. CBasePlayer (2 replies)
  61. RCBot in another MOD (2 replies)
  62. Need Latest Source Code of project HPB_bot2 (3 replies)
  63. BOTs stand and jump on 1 spot while attacking (3 replies)
  64. Define new keys in Source code for BOTs ? (2 replies)
  65. Latest Feature - 2007 - 03 - 31 - (6 replies)
  66. Added some codes of AUX Power for BOT (Not perfect) (19 replies)
  67. no Gravity Gun for bot ? (10 replies)
  68. Add members of 'IVEngineServer' (1 replies)
  69. RCBot 2 base-Source (46 replies)
  70. Issue about Opening HPB_Bot2.sln /.vcproj (2 replies)
  71. Spawning bots in CSS (2 replies)
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