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Full Version: Support for Drop weapons?
RCBot Forums > RCBot 2 for HL2 > RCbot2 > TF2
The HHH
So,I use a mod that gives bots drop weapons (The ones you find,E.g. Force a Nature) But,Most of them,Bots dont use,For example,If a Sniper bot has Jarate,He doesnt throw the Jarate and doesnt use any other weapon,Same goes for Heavy bots,Snipers also dont use the huntsman and that kind of stuff... Any fix or plan to fix this?
The HHH
So... Any news to this?
SpencerS145
Apparently not. The bots would most likely need to be given an overdo of their code to do this, or, at least, complete remakes or greatly modified versions to use the items. Such as Jarate and the huntsman; the sniper code would need a complete overhaul to support projectile based weaponry and the targeting for it, and for that matter, Force o' nature scouts would need to have part of their movement code changed to use the force of nature's knockback effectively, or for that matter to be able to use it at all, due to the clip side difference, firing speed difference, and all that stuff. There are, however, some weapons which work automatically, such as the sydney sleeper, variants on the regular melee weapons, the tribal-man's shiv, possibly the market gardener, and much more to explain. So you could therorectically have bots use these weapons, though, some more effectively than others... And so on and so on, so basically, some weapons could be used already, while others, not so much.
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