I've been having trouble getting bots to remember waypoints. If I set a waypoint a fair distance away they will often move halfway and then stop. Even worse, when they die, they completely ignore any waypoints they have. So when I want to be upgrading stuff or working with a squad at the front, I can't, because I have to keep ordering the other bots to where I want them to go.
Also there are a lot of problems currently with waypoints not changing to the correct format, e.g. I place a waypoint on a built structure and can't get a guard waypoint. This means I can't get bots to guard an RT while I cover another squad, they'll just sit there screaming for orders then wander off in all directions.
Next, it would be useful to have some kind of squad manager. There is already the squad menu, but I'm not certain on exactly how it works? The squads don't seem to stay together very well. It would be useful to maybe create a squad for each player in combat and split the bots evenly between them. Also, it would help from here if bots would copy their leader regarding jetpack/HA, so if their leader chooses HA they will make a HA train, and if their leader gets a jetpack, they would all follow suit.
Finally, is there way to get marine bots to weld other marines when there aren't many enemies around? Perhaps have 2 per squad allowed to weld at one time maximum? And last of all, it would be useful to set modes, normal, rush, and tech. Normal would be as now, rush would mean they go directly for their waypoint upon respawn and ignore building structures along the way, as well as not armory humping, and in tech mode they will wait in the base upon spawn until the commander has given them HA/HMG or whatever.
Just a few ideas, thanks for the time.