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Septien |
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#1
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 70 Joined: 2-May 13 Member No.: 2,272 ![]() |
Hi Cheeseh and everyone,
It would be great to have a breakable objects waypoint for the the Rocket launcher bot class which would also be team specific (noallies/noaxis). I remember Podbot had a breakable object waypoint (non-class specific) in Cstrike 1.5 and it was quite useful for getting bots to break through breakable objects such as a walls, floors etc. It would be a lot of fun specially using it with openslater wpts etc. Yes, I'm thinking of dod_hill_classic and dod_sniperbridge_rc1 maps! Both have breakable objects! A wall inside the Axis' fortress (dod_hill_classic) and the center of the bridge deck (dod_sniperbridge_rc1). If you could implement this Cheeseh it would be great! It is already great!!! The bomb and openslater wpts are a blast! -Edited- I just read through your post Genmac! Sorry for requesting the same features! Greetings Pepois |
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Cheeseh |
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#2
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Hi Cheeseh and everyone, It would be great to have a breakable objects waypoint for the the Rocket launcher bot class which would also be team specific (noallies/noaxies). I remember Podbot had a breakable object waypoint (non-class specific) in Cstrike 1.5 and it was quite useful for getting bots to break through breakable objects such as a walls, floors etc. It would be a lot of fun specially using it with openslatter wpts etc. Yes, I'm thinking of dod_hill_classic and dod_sniperbridge_rc1 maps! Both have breakable objects! A wall inside the Axies' fortress (dod_hill_classic) and the center of the bridge (dod_sniperbridge_rc1). If you could implement this Cheeseh it would be great! It already is great!!! The bomb and openslater wpts are a blast! -Edited- I just read through your post Genmac! Sorry for requesting the same features! Greetings Pepois Can the breakable only be destoyed by a rocket? At the moment bots shoot breakables so if you were to put a waypoint through a breakable wihout it being openslater the bot should try to break before going throuh unless it can only be destroyed by a certain class. |
Septien |
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#3
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 70 Joined: 2-May 13 Member No.: 2,272 ![]() |
Can the breakable only be destoyed by a rocket? At the moment bots shoot breakables so if you were to put a waypoint through a breakable wihout it being openslater the bot should try to break before going throuh unless it can only be destroyed by a certain class. Hi Cheeseh!!! Thank you for the quick reply! I'm not too sure if other classes can break those particular objects/places but I will test it tomorrow since my wife has already warned me to come to bed now!!! Hehe Thank you and goodnite Pepois |
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Lo-Fi Version | Time is now: 11th August 2025 - 05:04 AM |