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Septien |
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#1
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Advanced Member ![]() ![]() ![]() Group: Members Posts: 70 Joined: 2-May 13 Member No.: 2,272 ![]() |
Hi Cheeseh and everyone,
It would be great to have a breakable objects waypoint for the the Rocket launcher bot class which would also be team specific (noallies/noaxis). I remember Podbot had a breakable object waypoint (non-class specific) in Cstrike 1.5 and it was quite useful for getting bots to break through breakable objects such as a walls, floors etc. It would be a lot of fun specially using it with openslater wpts etc. Yes, I'm thinking of dod_hill_classic and dod_sniperbridge_rc1 maps! Both have breakable objects! A wall inside the Axis' fortress (dod_hill_classic) and the center of the bridge deck (dod_sniperbridge_rc1). If you could implement this Cheeseh it would be great! It is already great!!! The bomb and openslater wpts are a blast! -Edited- I just read through your post Genmac! Sorry for requesting the same features! Greetings Pepois |
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genmac |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 571 Joined: 11-November 11 Member No.: 2,098 ![]() |
Oh man really wish I could fix it but I can't do much about it since the texture seems deep inside the bsp itself so only way I know how to fix that is decompile the map first but that will create like a 100 more problems unless the decompiling tool is really really really good that's why no one really bothered. The author himself should easily fix that but seems he haven't yet.
More mapping talk if you guys don't mind hehe...I did lots of decompiling during my cs/hldm/dod mapping days mostly concentrated to de_dust, de_dust2, dod_omaha, dod_caen...ouch hehe! the decompiler really did a horrible job. it destroys the map basically so rebuilding and fixing it was more painful rather than just re-create the map from scratch which I did on de_dust and then reversed or mirrored it and here's the result ...pimping away lol! http://www.youtube.com/watch?v=Z2c8MYuP0cg If you like you can check out my dod_dust2 7 flag cap with an additional route fully wpted already with 3 versions of sturmbot. Didn't bother release this coz I'm sure the cs/dod mapping community will flame me to death lol! They can't flame me now coz hl mods mapping is almost or dead already hehe. |
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Lo-Fi Version | Time is now: 11th August 2025 - 05:02 AM |