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> Bots trying to shoot the vents with guns, they are getting stucked.
FakeZapata
post Aug 14 2013, 07:37 PM
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These vents have to be destroyed with the crowbar so the bots are getting stucked and blocking the way for me. Is it possible to noclip in sc3.0?

QUOTE(FakeZapata @ Aug 14 2013, 07:36 PM) *

These vents have to be destroyed with the crowbar so the bots are getting stucked and blocking the way for me. Is it possible to noclip in sc3.0?
Oh sorry, forgot to say it is the map infested
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madmax2
post Aug 14 2013, 08:19 PM
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It was reported in this topic here:

http://rcbot.bots-united.com/forums/index.php?showtopic=1747

I can't remember if i tried infested in sc3.0 or not? They will do that for all the newer bot versions i've tried. I assume you are using the rcbotbeta from the filebase with sc3.0? To me, it kind of seems like a problem with the way the mapper made those vents... dry.gif (see edit below)

Maybe the new cvar cheeseh added to the bot will fix that? I'll have to try it out and see...

QUOTE
Is it possible to noclip in sc3.0?


Yes... smile.gif

To noclip with rcbot, be sure sv_cheats 1 is set, and type "rcbot util noclip_mode" in the console to toggle it on and off...

Yeah, its annoying when they block the vent, i remember that... I think they will try to crowbar it when they exaust their ammo, but seems they had trouble getting close enough, if I remember correctly?

[edit] Also, bots in infested2 have the same issue with the aquarium glass. You have to break the glass with the crowbar, to help the bots move on... In both maps, it doesn't make sence to me the mapper did it that way, glass & vent covers only break with crowbar, but not gunfire blink.gif ... The only thing i can think of is, the mapper in infested wanted the player close to the vent cover so that headcrab would jump on your face laugh.gif ...

[edit] dang it... lost my modem connection trying to edit this post...grrrr dry.gif
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