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Cheeseh |
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#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
0.91
==== tf2: fixed crash with new version on loading dod:s bots use route waypoints -- give route waypoint same ID as flag to go to that flag through back alley dod:s bots listen to go left / go right voice commands if there are route waypoints nearbby dod:s bots use enemy down voice command when in a squad dod:s more chance of bots throwing a grenade when they hear the use grenade voice command dod:s bots try ducking if they get stuck on furniture Download http://sourceforge.net/projects/rcbot2/fil...91.zip/download |
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madmax2 |
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#2
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RCBot Guru ![]() ![]() ![]() ![]() ![]() Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 ![]() |
Hey Cheeseh,
Cool, thanks for new version... I will install soon... ![]() 1. Any tips for using route wpts in dods? I found this topic for TF2. http://rcbot.bots-united.com/forums/index.php?showtopic=1419 2. Are route wpts the same as navigation wpts used with other bots? i.e. put them on paths bots rarely use (longer path), to get bots to take the longer path to a goal... Should they be placed in the shortest direct path to a goal, or not? 3. I used a command to show routes a while back (mental glitch ![]() 4. QUOTE dod:s bots listen to go left / go right voice commands if there are route waypoints nearbby So, some features/functions require route wpts, do you expect more functions will depend on route wpts in the future? 5. And finally, are route wpts required now, or just optional? QUOTE dod:s bots try ducking if they get stuck on furniture Nice... Thanks... ![]() |
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