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#1
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Member ![]() ![]() Group: Members Posts: 23 Joined: 18-July 15 Member No.: 2,398 ![]() |
This might interest some people enjoy!
Half-Life mod - Day of Defeat Beta 1.0 dedicated server over WON2 https://www.youtube.com/watch?v=3xmVIUEPj9Y Half-Life mod - Day of Defeat Beta 1.1 dedicated server over WON2 https://www.youtube.com/watch?v=mybFgrtOwGc Half-Life mod - Day of Defeat Beta 1.2 dedicated server working over WON2 with BlitzBot and clients https://www.youtube.com/watch?v=m8sxrpuBBqk Half-Life mod - Day of Defeat Beta 1.3 dedicated server over WON2 https://www.youtube.com/watch?v=SGBBmFQHAwU Half-Life mod - Day of Defeat Beta 2.0 dedicated server over WON2 with Sturmbot and clients https://www.youtube.com/watch?v=Q-mcQ_tWCkw Half-Life mod - Day of Defeat Beta 2.1 dedicated server working over WON2 with Sturmbot and clients https://www.youtube.com/watch?v=3XxgoMP4bks Half-Life mod - Day of Defeat Beta 3.0 dedicated server over WON2 with Sturmbot and clients https://www.youtube.com/watch?v=WxHiw9brSNE Half-Life mod - Day of Defeat Beta 3.1 dedicated server working over WON2 with Sturmbot and clients https://www.youtube.com/watch?v=maLPUUQ_Cuw Note:Use only BlitzBot 2.05Alpha for (dod 1.0 Beta) works for lan only Very little waypoints for BlitzBot for either Day of Defeat Beta 1.1/1.2(you would have to make those good luck lol!). Day of Defeat Beta 1.3 works in a partial way (you can see why in the video info) BocBot1.2 supposedly works better as dedicated server but it's untested because a lack of waypoints Anybody fancy a go making them? Edit:To mods remove if you want to? but i'd like to point out when the change from WON2 to NeuWon happens it means you only have to use original and official mods/patches/HLDS ![]() |
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Post
#2
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Member ![]() ![]() Group: Members Posts: 23 Joined: 18-July 15 Member No.: 2,398 ![]() |
Hi sorry about dod_norway_b1 i'm having problems finding a half decent waypoint out of 8 that i made they all highly experimental versions with lots of errors.
Whilst i find them have a go at porting DayofDfeat 1.3b entities over into dod_fortzwei4 for DayofDfeat 3.1 bsp The change in entities from 1.3b-3.1 mean the tnt objective are broken in this map for 1.3b so in theory it might be possible to edit in 1.3b entities over the 3.1 entities Edit: Also i looked at dod_bnce and i can confirm it's a wonky custom player models that causes all of the problems(dont use the one comes with the map) Now in the process of making a new waypoint for this bots should be able to use One fixed mg for each side Allies should be able to use the tank(looks like i will have edit spawn point direct into the tank) no-soild object(fixed the bots now whore this weapon) and the two tnt objective blow up two tanks Axis should be able to use tank button I'm fixing these now |
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Lo-Fi Version | Time is now: 17th June 2025 - 03:32 PM |