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Depot |
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#1
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![]() Member ![]() ![]() Group: Members Posts: 49 Joined: 15-October 03 Member No.: 91 ![]() |
Howdy all! Just stopped by to see what condition your condition was in.
![]() To those who don't know me, I used to help teh Cheeseh way back when RCBots first came out for NS (aka kwikloader). Right now, I am setting up the Duel of the Bots so this necessitates my return to RCBotdom. Also, I have "rcbot addbot 1" in my server.cfg to (hopefully) add a bot to marine team only, but instead it adds TWO bots, one to each team. Help ?!?!? Thirdly, as some maps don't have rcbot waypoints I would desire no bots join while said maps are playing. How do I do this? PLEASE don't tell me I have to create a map.cfg for EVERY map! ![]() |
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Sandman[SA] |
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#2
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
My guess is that rcbot was not truely designed for dedicated server usage, mainly only intended for LAN games. Why cheeseh never used a check for waypoint method, only he can answer. Ummmm, I don't know why your having this problem because rcbots are upgrading agressively in beta4a combat. Although, rcbot marines are far more devistating then there alien counter-parts. |
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Lo-Fi Version | Time is now: 26th July 2025 - 05:35 PM |