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> Can bots pull a box with Pushable Object Waypoint?, If they overshoot, can they pull it back
Swoop
post Mar 22 2006, 12:32 AM
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Hi Everyone.

I am having a blast with RCBot in SvenCoop! I have also downloaded the source and edited things like waypoint vector colors to make waypointing easier to work with and easy to identify. I have also edited the bot_menu so that there is a BACK Option for every menu page (but first.) I am addicted! smile.gif If anyone is interested, drop me a line.

Anywho, my question is this: Using The Pushable Object Waypoint, If a bot overshoots his pushing of a box when trying to get it under an opening, will he have the ability to PULL it back if it gets sent to a corner?

I guess this pulling ability would be good for other situations, too; not just overshooting.

Thanks,
Swoop
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Cheeseh
post Mar 22 2006, 01:28 PM
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they dont pull pushables they just walk into them at a specific direction and use (i.e push)

pulling is difficult even for me because its even easier to 'overshoot', sometimes the pushable ends up going sideways

the pushable code is rather simple, there is no pathfinding, its just a straight line push to the pushable waypoint, and the pushable must be in the vicinity
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