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> no Gravity Gun for bot ?, lost code ?
Salvax
post Feb 23 2007, 04:35 AM
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bot can't hold a gravity gun even the bot profile is edited : weapon = weapon_physcannon

lost weapon code in some files of the source? blink.gif

i am doing some thing on checkstuck part of the codes in bot.cpp, trying if bot can use gravity gun to push the objects away, but i find bot can't even hold a gravity gun...*faint*
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Salvax
post Feb 25 2007, 12:03 PM
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awesome! Thx a lot, Captain ! I would like to take some more time to explore !

hmmm, i'm gonna take exams next few days later, so...i have to focus myself on my study. I just added some simple codes:


___feb 25th 2007___
added: bot can randomly switch weapon (weapon picked up, pistol, grenade and SMG. and Be SURE in bot profile, weapon = default ).

improved: bot can sprint randomly (not ONLY attacking or under attack).

_____OLD LOG ______
added: bot can sprint.
added: bot can have secondary attack mode (SMG Grenade, AR2 Ball, Shotgun, S.L.A.M, Grenade).

You can download the latest modified source code and test only [HPB_bot2.dll] here:

rcbot2_test_only_feb25.rar (test map included)
http://www.sendspace.com/file/tyxlae

modified_rcbot2src_base_feb25.rar
http://www.sendspace.com/file/vodflz

You can also search "salvax" to check the modified source code. Thank You Again, Captain Cheeseh !!! smile.gif
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SuperHebbe
post Feb 26 2007, 04:00 PM
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Hi again

Can you fix so that the BOTs don't fire the ALT-weapon when they do not have ammo... Got a lot of *clicking* BOTs flying around laugh.gif

PS! Too bad I only knows C and not C++ unsure.gif
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Cheeseh
post Feb 26 2007, 04:05 PM
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Its impossible to find out how much ammo they have, primar yor secondary ammo is impossible to retrieve through Valves plugin API, which is why I'm waiting on Valve to fix before taking this project more seriously.
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